Here’s my UI, and while a scrolling bar isn’t present, I can assure you it is a scrollingframe. I just made it invisible until I get my custom scrolling bar in.
Problem is, on lower resolutions, the UI cuts off and I can’t even scroll to see the rest of the buttons. I thought this is how scrollingframes work but I guess not.
ScrollingFrame properties:
Any help is appreciated. To be specific I just want the scrolling frame to act as a safety net incase their screen resolutions are too tiny to show all buttons so it’ll allow players to scroll instead of having to flip their devices.
Edit: Increasing CanvasSize unlocks scrolling but then it’s still messed up because this by default, which isn’t what I want:
(Is there a way to make it automatically start off in the middle?)