Dummy does not seem to fall apart when killed

I don’t know where to begin with. I have tried to see if somebody else had similar issue, and could not find solution for myself.

So, I will just list all facts and properties I already checked:

  • The body parts of the rig are made of Unions, except HumanoidRootPart and the Head.
  • None of the body parts are anchored
  • The Humanoid inside rig has the property “BreakJointsOnDeath” set to true
  • To rig the dummy, I used the RigEdit Lite plugin by Arch_Mage
  • None of the body parts are welded to each other, only Motor6D used
  • The dummy has reached 0 health for sure

Any ideas how I would make the dummy fall apart on death?

2 Likes

The issue was with the script, that was inside used weapon. I did not add remote event for server side, which practically meant that the dummy wasn’t actually dead, I suppose.

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