Duplicated "Breakpoints" and frequent crashes

When you press “play solo” and “reset”, when you go back to your scripts and right click, “Breakpoints” will appear twice, and either A: You automatically crash, B: You crash when you hit play solo, or C: It crashes during Play Solo.

I do not have full repro steps, but it is happening most of the time for me.

That’s a lot of autosaving

I am definitely seeing the multiple breakpoints but I am yet to experience a crash.

Oh come on. Now mine does not even fit.

An autosave of an autosave of an autosave of an autosave of and autosave of an autosave…

An autosave of an autosave of an autosave of an autosave of and autosave of an autosave…[/quote]
It is an autosave of an autosave of an autosave of an autosave of an autosave of an autosave of an autosave of an autosave of an autosave of an autosave of an autosave, or 10 autosaves of an autosave according to my file explorer. A lot of the crashes happened within 2 minutes of each other, so it is frequent to me.

You don’t like options? Now you can pick which breakpoint to insert!

We’ll take a look and see what’s up with this.

You don’t like options? Now you can pick which breakpoint to insert!

We’ll take a look and see what’s up with this.[/quote]

I honestly like the variety of breakpoints. Sure, they all look the same. But deep down, there’s something different about them. I know it.

The issue is I get 1 new one per play solo. I noticed at one time it appeared 4 times after 3 play solos.

Yeah, after some playing with this, I ended up with 30+ breakpoints in the list. Not only do you have more options, but now you can make your own options! Something about the futility of free will and all that.

No, this is an issue, we’ll take a look.

Ok, I think there is something with the command bar that is causing the crashes. I use it in Play Solo to test the map called “The Shard”, and I crash a lot, while I can run the fixed up version of Roblox Battle many times (and the whole game is like 18K lines of code based on my last script doing the counting).