Dynamic Clouds Issue

Hello, I am currently making dynamic clouds for my ocean themed game using particles. But no matter what I try, I can’t seem to move them? If anyone knows how to move ROBLOX particles please let me know!

Anything helps! Hope someone knows!

You can use the “Clouds” instance, place it under terrain and you have the new precedurally generated clouds.

You can customize how much it covers and the color.

Unfortunately you can’t customize how fast they move but for now, they move slowly, but is notable.

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It sounds like you are talking about using a ParticleEmitter to do this. If so, it is unclear to me what your exact intentions are. Are you trying to figure out how to use a ParticleEmitter — to make the particles move — or are you trying to figure out how to move a BasePart with a ParticleEmitter within it? Please specify which, if either, and explain in a bit more length what your plan is and the difficulty accompanying it.

For example, I spawn a ROBLOX particle in Roblox Studio, but it spawns somewhere random, and I need it to be in the sky but I cannot move the particle up.