Dynamic Head <--> Classic Face | Automatic Conversion + UGC Support [Early Testing]

It should be doing that currently. When toggling to Classic, it copies the Neck C1 property from the default classic head. When toggling to Dynamic, you’ll need to have “Fix Dynamic Head Height” enabled, or it’ll use the given Dynamic Head height (which many of them have an incorrect height, thank you Roblox).

Is there a specific head that you’re having issues with, or is there any further information that you could provide?