Why I made this
I made this plugin because I was annoyed at the fact that the ‘dynamic parent’ plugin on Blender did not exist on Roblox
This plugin allows parts to be ‘attached’ to an object without the use of welds*. This is useful for animation, where you have someone grab another person and throw them, or a person pick something up and then throws it**.
Note:
*This only works in Studio in the viewport. It does not work during testing.
**This would not be possible in-game without some weird rig setups
Here is how the UI looks like:
Here is what everything does:
Follow X/Y/Z: Toggles whether to make the object follow the item on that axis
Follow rotation: Toggles whether the object will rotate with the item
Number Bar: The smoothing for movement
Link Selected: links the selected objects
Unlink selected: Remove selected objects link
Unlink All: remove all links
How to use:
Select 2 objects. The ‘follower’ first and the ‘item’ second
Click link objects and all settings will apply.
Showcase:
A use case:
How I did the above: