[Early Access] Player Support


Hi Creators,

Today we’re opening early access for Player Support for players who are age-checked 13+. This is a new way for players to report issues about your game and for you to respond, all without leaving Roblox. Reports today come in however players can reach you (community posts, DMs, off-platform servers), often missing details or repeating reports about the same bug that cost you hours to sort through one at a time.

Player Support closes these gaps over time. Every report captures diagnostic context up front, giving you a stronger starting point before you have to follow up. Repeat reports cluster into a single issue, so you triage one problem instead of dozens of duplicates. Later, the same system will route reports between creators, Roblox Support, and Safety, so a misrouted report reaches the right team instead of hitting a dead end.

Sign up here to get early access to Player Support.

How To Get Started

Once you sign up, you’ll receive a notification in Creator Hub and Studio letting you know you have access. Please note that access is granted on a rolling basis, not automatically.

  1. Open Creator Hub > Creations > choose your game > Audience > Player Support to reach your Player Support portal.
  2. Add the in-game reporting entry point using FeedbackType PlayerSupport.
  3. Review the pre-approved response library and turn on the categories that apply to your game.
  • We’ll continue to add more pre-approved responses, plus the ability to create your own custom responses, in the near future.

Optionally, you can add a Player Support entry point to your Community page. To do so:

  1. Go to the Community for the game where you want to enable bug reporting in Forums.

  2. Click the three-dot menu and select Configure Community.

  3. You can configure bug reports for Forums in a variety of ways:

    • On the Roles page, enable the new Attach bug reports permission for any role that should be able to submit bug reports across all forum categories.

    • On the Forums page, turn on bug reporting to specific categories for certain roles.

    • Enable the permission globally on the Roles page first, then turn it off for specific categories on the Forums page for more granular control.

Players Report Issues Without Leaving Your Game

Once you add the in-game reporting entry point using FeedbackType PlayerSupport, a player can file a report mid-session, right where they ran into the issue. Each submission:

  • Uses a Roblox-designed reporting modal
  • Available to players 13 and older (reporting for players under 13 is not yet supported).
  • Automatically captures device and client metadata (OS, hardware, client version)
  • Screenshot capture, so you can see exactly what the player saw

As mentioned above, you can also add an entry point from your Community page.

When a player is posting in your Forums, they can attach a bug report right from the post editor. Selecting Attach bug report from the + icon menu opens a window where they can add details and screenshots.

Once submitted, these reports route into the same Player Support queue as in-game reports, inside your game’s Creator Hub page (Creator Hub > Creations > choose your game > Audience > Player Support), where you can search your tickets and open any individual report.

Reports land in your Creator Hub portal with metadata attached, where you can search your tickets and open any individual report.

Players can then read your reply (and check ticket status or respond to a request for more information) in the Player Support portal. Tickets carry a structured open/closed status, and both you and your players get notified as a ticket moves. You can also filter your queue by read/unread status, respond to multiple similar tickets at once with a single bulk reply, and export your tickets to CSV for offline analysis.

Players can track their in-game support requests here: Log in to Roblox

Give Us Feedback

We want to hear from you as you try out Player Support, and there are two ways to share your feedback:

  1. Play our game! This is a game we built to show off Player Support in action. It walks through the full player flow so you can experience firsthand how players will submit reports, see how we implemented the feature on our end, and get ideas for how to set it up in your own game. We’d love to hear your thoughts, feedback, and suggestions. You can leave them directly within the game using the built-in support tool or in the comments below.
  1. Post in the Early Access DevForum thread: Once you’re accepted into early access, we’ll add you to a dedicated feedback thread just for early access creators where you can ask questions and tell us directly what’s working and what isn’t.

This Is Just The Beginning

This is only the beginning for Player Support, and we’re building fast. Here’s a look at what’s coming next to make it even more useful:

By the end of the year:

  • Client logging and microprofiler dumps
  • Spam detection
  • Ability to create custom responses
  • Translation for player-submitted reports

2027:

  • Reporting for players under 13
  • AI support for de-duplication and issue clustering

Please let us know if you have any questions.


FAQs

Do players see my Roblox account when I reply?

  • No, players will see that a team member from your game has responded.

What happens to a report that isn’t about my game?

  • Reports that aren’t about your game can be archived / closed out without any response.

Do reports count against any API or storage limits?

  • No, they do not.

Can I message players directly instead of using the pre-approved response library?

  • Not today. Responses come from the pre-approved library rather than free-form chat. We know free-form messaging is something creators want, and it’s on our radar as we think about where Player Support goes next.

Can my Community Forums support Bug Reporting?

  • Yes, only available if your game already has a Community with forums enabled. Since forums are now tier-gated, you cannot make a new Community just to turn this on.
135 Likes

This topic was automatically opened after 10 minutes.

I really hope this gets added, because right now, Player Support is effectively dead on arrival for me, and we would continue to only support bug reports in Discord (which is bad). A sizable amount of the bug reports in Ultimate Mining Tycoon are either missing details the first time around or require very specific conditions. Being able to only say “please tell me more” or something like that is going to make both sides frustrated, wasting our time instead of getting problems solved. See the constant complaints of Roblox Support being useless for evidence.

I’m also nervous to use the pre-approved messages if they aren’t exactly correct or useful as I don’t want the player to think our support is useless. Will anything be presented to the user (or parents) that the messages are pre-approed instead of free-form, like quick chats in-game?

59 Likes

Will this eventually have Cloud API endpoints? I would love to integrate this with some of my own dashboards with better analytical systems behind it.

Looks like a great feature overall :slight_smile:

12 Likes

I think having a free-form support system directly to developers can cause safety issues and be used to act as a private-ticket set of commications that can’t be seen publicly and could be exploited

3 Likes

Based on the “safety concerns” of Discord, that is very correct. It is still a major blocker for us being able to use player support, and it looks like it isn’t a problem enough for it to be in consideration.

9 Likes

This feature is only useful to us if we can get some form of API that would allow us to link our team to external tools — like bug trackers and report aggregation. Any plans to add this?

8 Likes

Interesting! This could be very helpful potentially : )

3 Likes

You need to elaborate on which specific tier will this be available on. If this is tier-gated to Professional Community then I will not able to use this feature, and frankly there is no point continuing developing my plugin.

3 Likes

Very great update! It eliminates the need of making webhooks or smth. No need to do all of that now if I want player feedback!

Yippeee!!! This looks awesome! i also can’t wait to see microprofiler dumps too, that would let you sample performance in a very fine-grained way on so many different devices.

I’ve been looking forward to this! Right now the only way I get bug reports is through email, so I’m excited to start using this so players have an easier way to contact me.

However, here are a few issues for me based on my years of experience handling bug reports:

  • Bug reports without images or video are mostly unhelpful in helping me understand what’s going on and what causes the bug. I suggest allowing developers to have the ability to make screenshots a requirement when submitting a bug.
  • A lot of bugs are also difficult to see without video. Players should have the option to attach a video capture to their bug report.
  • There should be an option to have all bug reports be private and only viewable by developers instead of being visible to anyone. Sometimes players might have sensitive information in a bug report, especially if they are sending screenshots of the developer console, logs, or are having help with data recovery or purchases.
  • The username of the account should automatically be privately included if the player is sending a data restoration or purchase issue request instead of the player having to check the box. Assisting the player will be slowed down if their username is not included because it’s not possible to help them if they forget to check the box.
  • Not being able to send custom private messages to the reporter will make it nearly impossible to get all of the information that is needed to address the bug. I often ask follow up questions to the initial bug report so I can get more details. Being able to make custom reply sets is still too limiting because I want to ask questions that specifically have to do with the bug that is being reported.
5 Likes

Will we be able to tie these directly to webhooks?

1 Like

So we are supposed to give feedback on Roblox making a feedback menu for players leaving feedback for creators.

5 Likes

I have my reservations about the Feedback system by Roblox, but I’m glad to see this player support addition with planned updates.

It’s a challenge, of course, making a system effective with safety in mind. There’s also scope, lack of funding, etc.

Still, I feel it important and relevant to note the Feedback type.Feedback side of things here: Improve Prompt UX for 'PlayerFeedback API'

2 Likes

I have a System in my Games where people can Open a Bug Report Ticket and the only missing feature I want from your System is the “Add Captures” Button. Please Let us use this for our own Report System!!

Here are all the Features my system cover that yours Need to:

  • Being able to Reply to get more Information ( Ticket Format )
  • Auto Translation In and out.
  • AI that Filter report to make sure they are legit and not some none sense. Around 80% of the report are filter out for Gibberish or keyboard mashing.
  • Daily Summary of the top 3 most reported issue to make sure I can focus on the most important ones.
  • I receive those report in a Discord Channel and I can Reply in there with Auto Reply or Manual reply.
  • As you can see on the Screenshot, I get a LOT of information and the last 100 Actions of the player.
7 Likes

The User ID you shared is still shown and the Player username is also shown… you didn’t fully redact it because I can still see it.

8 Likes

this awesome change will done roblox.

2 Likes

Are the game logs also attached? That would be super useful for debugging.

4 Likes

Hi @SergeantBlocky!

I have the Player Support page on the Creator Hub, but I don’t have access to the DevForum thread by the looks of it or the permissions in my community. Is this still being worked on?

Thanks!

1 Like