for this use cause I would recommend playing the sequence based on the vertical speed of the character.
+Y → Play jump sequence
-Y → Play Fall sequence
Y = 0 → Grounded
That’s what I’ve used for my 2d game
for this use cause I would recommend playing the sequence based on the vertical speed of the character.
+Y → Play jump sequence
-Y → Play Fall sequence
Y = 0 → Grounded
That’s what I’ve used for my 2d game
I can’t believe I never thought of this. It makes so much sense.