Eat the World Eating System

Hello, I’m currently trying to build a batting system like Eat the World, how do they achieve this eating system how does it work and function. What does it use to make the part rip out of the ground and then the player can eat that part? How does that work, it’s a very optimised game too how do they achieve this eating system?

Game:

3 Likes

I dont specialize in these kind of things but its probably done using solid modeling or editable mesh

When the Player eats the part multiple other parts are created