Hello DevForum,
I’ve recently made major improvements to my game and would really appreciate fresh feedback from players.
Echofall is large-scale zombie infection game set in a brutal post-apocalyptic world. Up to 20 players are dropped into a single map where, each round, a handful are randomly chosen to become infected. Their goal is simple: spread the virus and wipe out every last survivor. The rest must band together, using weapons, smart positioning, and environmental tools like turrets, and hold out until the round ends.
Playtest the game here:
Echofall is still early Alpha, so bugs and balance issues are expected. Any feedback or bug reports are genuinely appreciated, they’ll directly shape how the game develops.