I have a moving train with parts and seats, tt uses HingeConstraints to move the wheels that move the train and its passenger wagon. The train has like 16 seats and around 750 welds.
When the player is sitting down, the model lags (physically), but when I stand up (leave the seat), the model moves just fine. It works perfectly fine when I leave the seat.
I have asked some people and they told me to set the “HumanoidRootPart” as massless, but it didn’t work.
September 17, 2020
September 18, 2020, today I joined the game with 2 friends and the train worked fine, but hours later I joined alone to test it and it was lagging again (when I was sitting).
Septermber 20, 2020, today I noticed that when other people drive the train, there’s no lag at all, but when I am driving, the train goes laggy, could it be because my PC is not good enough to “support” the model?