Mostly in the title.
In a class-based fighter I’m helping to code, admins (and VIP server owners) have the ability to use commands to create a customized version of any particular class they own. The system itself is simple enough; the default class-changing system has the server send a client a folder to require modules from which contain the class’ attack/ability functions and relevant data. All I need to do is create a temporary copy of the class folder and have the server send the edited copy to the central client instead.
Each class has a ‘MetaData’ module accessible by both the client and server. This module contains information that either side might need for any particular reason. They look like this:
local Abilities = {
PSV = {
tooltip = "[PSV]: Battle Spirit - Dealing damage causes the target to drop a healing orb that heals 1 HP and grants 1% CRITICAL.",
icon = 3637961361,
maxcd = 0,
ccd = 0,
--
},
ATK = {
tooltip = "[ATK]: Brave Blade (0.5s) - Slash with your weapon, dealing 15 damage.",
altip = "[ALT]: Hero Surge - Perform a spinning cut that deals 20 damage. Activated during Blade Rush. Increases Blade Rush CD by 1s.",
icon = 2034108791,
maxcd = 6,
ccd = 0,
free = false,
coolafter = false,
--
},
AB1 = {
tooltip = "[AB1]: Blade Rush (4s) - Briefly boost speed and jump height. Allows running on water while active.",
icon = 2034172129,
maxcd = 40,
ccd = 0,
free = true,
coolafter = true,
--
},
AB2 = {
tooltip = "[AB2]: Slashing Waves (4s) - Release two waves of energy that deal 6 damage each.",
icon = 2034172262,
maxcd = 40,
ccd = 0,
free = false,
coolafter = false,
--
},
CRT = {
tooltip = "[CRT]: Maelstrom - Release 3 columns of energy that travel forward, dealing 15 damage each to all foes in their path.",
icon = 4471228632,
maxcd = 5,
ccd = 0,
free = false,
coolafter = false,
--
},
}
local States = {}
return {Abilities = Abilities, States = States}
What I’d like to know is - if I use a function or method of some variety to edit the contents of the table that the module returns, would the changes replicate to other scripts that require it post-edit? Would these changes replicate across the client-server boundary? If not, is there some way I can imitate doing so?
Thanks for reading.