Efficient way to break a specific weld from a projectile

Assuming this is an easy question, is there any other way to break a specific weld a projectile hit without having to run a loop finding the specific descendant to destroy it and is efficient?

Clarifications:

  • I’m not asking how to break every weld from a model

I don’t necessarily need code

One way is to use: BasePart | Roblox Creator Documentation, then find the specific joint or joints in the part you hit.

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Ah ok, well I’ll just mark this as a solution.