sorry for confusing title
My main issue is that i have two scripts which are interfering one way…
- Delete script (which Deletes/Removes vehicles)
- Emergency service (ELS) lights script (Which makes police lights function)
The delete script works but it’s allways interfering with a script called ‘‘pickup’’ which i’ve seen in all vehicles (so far) and the emergency servicevehicles dependent on that script.
When this script is in the vehicle you cant remove it with the button that removes player owned/player driven vehicles.
If the script (Pickup) is removed the emergency service lights works perfectly fine to remove the car but heres the issue the lights dosen’t work so i either have to pick lights or no lights. My scripting experince and knowledge is very limited
The ‘pickup’ named script:
seat = script.Parent
s = script
---------------------------------------------------------------
function onChildAdded(child)
if child.Name == "SeatWeld" then
local human = child.part1.Parent:findFirstChild("Humanoid")
if (human ~= nil) then
print("Human IN")
seat.SirenControl.Control.CarName.Value = human.Parent.Name.."'s Car"
seat.Parent.Name = human.Parent.Name.."'s Car"
s.Parent.SirenControl:clone().Parent = game.Players:findFirstChild(human.Parent.Name).PlayerGui
seat.Start:Play()
wait(1)
seat.Start:Stop()
seat.Engine:Play()
end
end
end
function onChildRemoved(child)
if (child.Name == "SeatWeld") then
local human = child.part1.Parent:findFirstChild("Humanoid")
if (human ~= nil) then
print("Human IN")
seat.SirenControl.Control.CarName.Value = human.Parent.Name.."'s Car"
seat.Parent.Name = human.Parent.Name.."'s Car"
game.Players:findFirstChild(human.Parent.Name).PlayerGui.SirenControl:remove()
seat.Engine:Stop()
end
end
end
script.Parent.ChildAdded:connect(onChildAdded)
script.Parent.ChildRemoved:connect(onChildRemoved)
The Delete script:
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local DeleteCarEvent = ReplicatedStorage:WaitForChild("DeleteCar")
local player = game.Players.LocalPlayer
game.Workspace.ChildAdded:Connect(function(Added)
if Added.Name == player.Name .. 'sCar' then
script.Parent.Visible = true
end
end)
script.Parent.MouseButton1Down:Connect(function()
local Car = game.Workspace:FindFirstChild(player.Name .. 'sCar')
if Car then
script.Parent.Visible = false
for i, v in pairs(Car:GetDescendants()) do
if v:IsA("VehicleSeat") or v:IsA("Seat") then
if v.Occupant and v.Occupant:IsA("Humanoid") then
v.Occupant.Sit = false
end
end
end
wait()
DeleteCarEvent:FireServer(Car)
end
end)
I tried ‘adjusting’ some lines in both scripts but my attempts was not successful, i feel bad brining this issue on here but im only using this as my last resort…
Any sort of help is appricated.
- Dave