:Emit() does not follow the player

When I emit a particle on the player’s humanoidrootpart, it doesn’t follow it.(I have a knockback that’s what I meant by it doesn’t follow it)

Code:

local KickParticleatt = VFX.KickParticle.SwiftKickParticleattachment:Clone()

  				KickParticleatt.Parent = Hit.Parent.HumanoidRootPart
  				
  				KickParticleatt:WaitForChild("SwiftKickParticle"):Emit(50)


(It knocked back the dummy, but the particle stayed in the same place.)

https://create.roblox.com/docs/reference/engine/classes/ParticleEmitter#LockedToPart

Did you make sure to set LockedToPart on the ParticleEmmiter to true?

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Tysm!. You don’t know how much things I tried!

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