Enable chatting in play solo and start player

Chatting is an important feature that we should be able to test.

You can’t even enable it from the command bar.

Being able to do that, if nothing else, would be fine because then we can make a plugin for it.

Yeah, really. It kind of annoys me that there isn’t a way to chat in server or in solo. There needs to be a way.

It has to be enabled, if i make a admin script, i would like to test it in studio/solo before i publish it to any games.
But as it is now, i need to make a test place to put it, and test it online.

Not only Admin Commands. But everthing that works with Chat would benefit from this.

For example I would like to test out or my interaction with the NPC is working.

Not that I don’t agree with this thread, but my workaround is the command bar.

I check if it’s not a real server. If it’s not, all my chat stuff goes through chatTest(plr, msg).

Ergo, chatTest(game.Players.Player1, ‘hello world’)

I did put a push in which would make it appear that you chatted even if it didn’t actually send the chat, but it was rejected due to things.

This is part of the reason why I always make a custom chat bar.