Enable DataStores in Play Solo / Start Server

It’s wonderful and all that we can access DataStores in Edit mode, but when I originally read the thread introducing the feature, I assumed it worked in Studio in general, but it doesn’t. DataStores are inaccessible from anything but Edit mode. This leaves DataStore testing as a pain, and after the code freeze is lifted, it would be super useful if we got a fake DataStore to do testing with in Play Solo / Start Server which would be trashed each time the place was closed.

Or just create temporary local databases that act as Datastores on client modes

That’s easier said than done.

That’s easier said than done.[/quote]

Well, roblox makes a billion Temp files all ready, what’s a few more?
Just create a local temp database once GetGlobalDataStore (?) is called