[Engine Bug?] ViewportFrame Issues

I believe there might be an issue with Viewport Frames on a SurfaceGui, even without rendering anything, after a while my screen freaks out and client physics stop working.

Do you know what the error is in the output?

You can clearly read the output, the only things that get displayed are nil problems given by the fact that the plane reached Y -500

Ok well actually the screen going black is caused by a GLOC script that explodes when given NaN values. The problem itself is the viewport frame making everything go NaN after a slightly sharp turn.

Nevermind, seems like this bug is caused by another thing, closing this.

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