Engine Bugs: Mesh Deformation Rendering R6 bodies invisible When MeshPart is removed

In-game and in Studio removing a Rigged Mesh exported to ROBLOX inside a R6 body makes the character invisible.

I encountered this bug when I was trying to design a attack ability for my game.

This has been happening since November 10th.

This bug happens 100% of the time.

IN GAME PREVIEW

IN STUDIO PREVIEW

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There’s also another topic on it with more information, hopefully gets resolved soon.

https://devforum.roblox.com/t/character-disappearing-with-certain-skinned-meshes-when-a-specific-part-is-100-transparent/853592/10

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Duplicate of Character disappearing with certain skinned meshes when a specific part is 100% Transparent