Equipped event dont fire with custom character

I’m making animated tools for rp but for some reason Equipped event for tools dont fire with custom character. It works fine with default character and it dont fire despite Handle assign and RequiresHandle toggiling.
Also character is pretty humanoid-like, haves RightHand, here is setup:
image

Is there a way to fix it without changing character?

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another way is to check if the ancestry changed and checking if the parent is the player’s character.

Instance.AncestryChanged:Connect(function(_, parent)
  if parent == character then
    -- do
  end
end)
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