Hello, I’m trying to make a hat that I have stored in replicated storage clone and go onto the player’s head when they join. I tried this and it didn’t seem to work and didn’t give me any errors. I tried searching up how to do this on the dev wiki but I couldn’t find anything, what can I do to fix this?
Script:
game.Players.PlayerAdded:Connect(function(plr)
plr.CharacterAdded:Connect(function(char)
local bvClone = game.ReplicatedStorage.Hats.BlackValk:Clone()
bvClone.Parent = char
end)
end)