Error using InsertService: Unable to cast Instance to int64

So I tried using InsertService:LoadAsset() to spawn pets in my game, but when I click the pet I get an error saying Unable to cast Instance to int64. It fails on this line of code:
local asset = InsertService:LoadAsset(assetId)
Any suggestions? Thanks!

What’s assetId? The error tells you it’s supposed to be a number, but you assigned some object to it.

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The Asset ID I am using is 5496080809 and is sent over a Remote Event.

I realized the problem. I wasn’t picking up the player, so it treated assetId as a player.

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