I was running my game, and this message came in the output: The current thread cannot start 'PlayerAndCameraFreeze' (lacking capability RunClientScript)
What does this mean?
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I think this has something to do with sandboxing so I’ll tell you that the Script calling it is a Local Script in StarterPlayerScripts and isn’t Sandboxed, and the ModuleScript is in ReplicatedStorage and is Sandboxed.