Hello! I have two values: pp and pa. pp is player object (Player1) and pa (Player2) and i checked it with print, but…
In script after i printed it it seems luke pp is Player1 and pa is Player1 too… I don’t know why, just check code:
t.Ready.OnServerEvent:Connect(function(p, k, s)
print("Fire")
print(p)
print(k)
print(s)
if game.Players:WaitForChild(s).PlayerGui.Trade.Trading.r.Value == true then
print("Fire")
if game.Players:WaitForChild(s).PlayerGui.Trade.Trading.r.Value == true then
local p2 = game.Players:WaitForChild(s).PlayerGui.Trade.Trading.PetsReq.Value:split(',')
local p1 = p.PlayerGui.Trade.Trading.PetsReq.Value:split(',')
local pp = p
local pa = game.Players:WaitForChild(s)
print(pp.Name.. " - plr 1")
print(pa.Name.. " - plr 2")
pp.PlayerGui.Trade:Destroy()
pa.PlayerGui.Trade:Destroy()
game.ReplicatedStorage.RemoteEvents.Message:FireClient(pp, "Trade success!")
game.ReplicatedStorage.RemoteEvents.Message:FireClient(pa, "Trade success!")
for _,v in p1 do
for _,pet in ipairs(pp:WaitForChild("Pets"):GetChildren()) do
if pet.Pet_ID.Value == v then
print("Gived pet")
print(pp.." - giver,"..pa.." - obtainer")
local PetObject = Instance.new("Folder", pa.Pets)
local Equipped = Instance.new("BoolValue",PetObject)
local XP = Instance.new("NumberValue",PetObject)
local Pet_ID = Instance.new("NumberValue", PetObject)
local Multiplier = Instance.new("NumberValue", PetObject)
local GemM = Instance.new("NumberValue", PetObject)
local Enchants = Instance.new("StringValue", PetObject)
Equipped.Name = "Equipped"
XP.Name = "XP"
Pet_ID.Name = "Pet_ID"
Multiplier.Name = "Multiplier"
GemM.Name = "Gem"
PetObject.Name = pet.Name
Equipped.Value = false
XP.Value = pet.XP.Value
Multiplier.Value = pet.Multiplier.Value
GemM.Value = pet.Gem.Value
Pet_ID.Value = #pp.Pets:GetChildren()+1
Enchants.Name = "Enchants"
Enchants.Value = pet.Enchants.Value
pet:Destroy()
game.ReplicatedStorage.RemoteEvents.ChangePetsValue:FireClient(pa, "TotalPets")
game.ReplicatedStorage.RemoteEvents.PetAquired:FireClient(pa, PetObject.Name, Pet_ID.Value)
print(pa.Name.. " aquired")
break
else
print("Incorrect pet_id: ".. pet.Pet_ID.Value..","..v)
end
end
end
for _,v in p2 do
for _,pet in ipairs(pa:WaitForChild("Pets"):GetChildren()) do
if pet.Pet_ID.Value == tonumber(v) then
print("Gived pet")
print(pa.Name.." - giver,"..pp.Name.." - obtainer")
local PetObject = Instance.new("Folder", pp.Pets)
local Equipped = Instance.new("BoolValue",PetObject)
local XP = Instance.new("NumberValue",PetObject)
local Pet_ID = Instance.new("NumberValue", PetObject)
local Multiplier = Instance.new("NumberValue", PetObject)
local GemM = Instance.new("NumberValue", PetObject)
local Enchants = Instance.new("StringValue", PetObject)
Equipped.Name = "Equipped"
XP.Name = "XP"
Pet_ID.Name = "Pet_ID"
Multiplier.Name = "Multiplier"
GemM.Name = "Gem"
PetObject.Name = pet.Name
Equipped.Value = false
XP.Value = pet.XP.Value
Multiplier.Value = pet.Multiplier.Value
GemM.Value = pet.Gem.Value
Pet_ID.Value = #pp.Pets:GetChildren()+1
Enchants.Name = "Enchants"
Enchants.Value = pet.Enchants.Value
pet:Destroy()
game.ReplicatedStorage.RemoteEvents.ChangePetsValue:FireClient(pp, "TotalPets")
game.ReplicatedStorage.RemoteEvents.PetAquired:FireClient(pp, PetObject.Name, Pet_ID.Value)
print(pp.Name.. " aquired")
break
else
print("Incorrect pet_id: ".. pet.Pet_ID.Value..","..v)
end
end
end
local c1 = game.ServerStorage.Guis.Trade:Clone()
c1.Parent = pp.PlayerGui
local c2 = game.ServerStorage.Guis.Trade:Clone()
c2.Parent = pa.PlayerGui
print("Trade success!")
else
print("no")
end
else
print("no")
end
end)
It prints:
22:40:49.105 Player2 - Server - TradeHandler:48
22:40:49.105 0 - Server - TradeHandler:49
22:40:49.105 Player1 - Server - TradeHandler:50
22:40:49.106 no - Server - TradeHandler:152
22:40:51.457 Fire - Server - TradeHandler:47
22:40:51.457 Player1 - Server - TradeHandler:48
22:40:51.457 0 - Server - TradeHandler:49
22:40:51.458 Player2 - Server - TradeHandler:50
22:40:51.458 Fire - Server - TradeHandler:53
22:40:51.458 Player1 - plr 1 - Server - TradeHandler:60
22:40:51.458 Player2 - plr 2 - Server - TradeHandler:61
22:40:51.463 Incorrect pet_id: 1, (x2) - Server - TradeHandler:100
22:40:51.464 Incorrect pet_id: 1, (x2) - Server - TradeHandler:136
22:40:51.464 Gived pet - Server - TradeHandler:108
22:40:51.464 Player2 - giver,Player1 - obtainer - Server - TradeHandler:109
22:40:51.465 Player1 aquired - Server - TradeHandler:133
22:40:51.465 Gived pet - Server - TradeHandler:108
22:40:51.465 Player2 - giver,Player1 - obtainer - Server - TradeHandler:109
22:40:51.466 Player1 aquired - Server - TradeHandler:133
22:40:51.468 Trade success! - Server - TradeHandler:147