ESC Menu "Leave" does not remove the player in Local Server Test

The “Leave” action in the Escape Menu does not remove the player in Local Server Play tests. As straightforward as that.

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it sort of does but with a delay

I noticed that delay also but not sure it always has been this way.

Could it be that the server is finalising some things before removing the player?

I mean, if when you press leave, and you’re instantly removed, nothing else can happen.

If your player remains, in game for a bit, the server could do things like saving data and such

Mate it’s an empty baseplate no script is even running.


Good catch @af_2048, but it is still unnecessary, since just exiting through the icon instantly removes the player.

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Regardless if there’s a script or not, the client still needs a sort of clean exit off the server, it’s not a direct off switch. It’s the same reason why you can’t just turn off a PS5 from the power, or instantly shut down your laptop.

Yes.

Is it neccessary? Does this not occur on your machines?


Mate,

there should be no difference.

Eh. I wouldn’t know much anyways since I tend to playtest on my phone rather than local test, and I haven’t had the need to local test anyways.

Also, I was just suggesting a few ideas, not saying it was the cause. Besides, it’s always worth checking and noticing the possibilities rather than discarding them entirely.

I am also having this issue. However, no matter how long I wait, the difference is that the player that leaves through the “Leave” button does not get removed. I was confused why the players would not leave, but I guess I will just use the Exit icon button instead.

Hello There! I hope you’re doing well.
To help us move forward, we’d appreciate your support with the required information. To make it easier for engineers to find the problem

If it is possible to send the Log File, we would greatly appreciate it.

You can find step-by-step instructions on how to generate and send the log How to post a Bug Report - Bug Reports - Developer Forum | Roblox

Thank you again for your cooperation!

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I’m currently dealing with a similar issue except it does not remove the player at all no matter how long I wait. I’m on windows 10

Here’s a video showcasing the issue where the player never gets removed on an empty baseplate that I just created right now:

I’m experiencing the same issue! when using a Local Server test, clicking “Leave” from the ESC menu does not actually remove the player from the server. The player remains in the Players list, and PlayerRemoving does not fire as expected. No matter how long i wait, the player never gets removed. I’ve also tried forcing it by closing the local player window, but that doesn’t work either… I’m pretty sure it has worked in some cases before, but I can’t remember under what conditions…
Also, the player does lose their name tag, but is still present in the Players list.
This worked correctly before, so it seems like a recent thing and it makes testing systems that rely on PlayerRemoving like cleanup, saving data, or round systems unreliable in Studio.
Can anyone confirm if this is still being investigated?

Can confirm, having the same issue.

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