Has this been implemented?
I’m getting Frame rate drops when Cloning 50 Parts at once which is concerning because I don’t think it should be doing that
Has this been implemented?
I’m getting Frame rate drops when Cloning 50 Parts at once which is concerning because I don’t think it should be doing that
Has this ever been implemented so far?
ofc Blitting and object is way faster than Instantiating it anew