Has this been implemented?
I’m getting Frame rate drops when Cloning 50 Parts at once which is concerning because I don’t think it should be doing that
Has this been implemented?
I’m getting Frame rate drops when Cloning 50 Parts at once which is concerning because I don’t think it should be doing that
Has this ever been implemented so far?
ofc Blitting and object is way faster than Instantiating it anew
We are all still wondering out here.