Event that fires when rendering finishes

Has this been implemented?

I’m getting Frame rate drops when Cloning 50 Parts at once which is concerning because I don’t think it should be doing that

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Has this ever been implemented so far?

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ofc Blitting and object is way faster than Instantiating it anew

We are all still wondering out here.

ETA on " new system that would make most properties cheap to update" ?

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