Exception while signaling: Must be a LuaSourceContainer, when a dropper spawned

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Hello i creating a Tycoon and when i buy a dropper i’ve got this error, but the dropper spawned, it’s a problem ?

Dropper Script :

wait(2)
workspace:WaitForChild("PartStorage")

local cd = script.Parent:WaitForChild("Cooldown")
local cashVal = script.Parent:WaitForChild("Cash")

while true do
	wait(cd.Value)
	local part = Instance.new("Part",workspace.PartStorage)
	part.BrickColor=script.Parent.Parent.Parent.DropColor.Value
	part.Material=script.Parent.Parent.Parent.MaterialValue.Value
	
	local cash = Instance.new("IntValue",part)
	cash.Name = "Cash"
	cash.Value = cashVal.Value -- How much the drops are worth
	
	--local gui = script.BillboardGui:Clone()
	--gui.Script.Disabled = false
	--gui.Parent = part
	
	part.CFrame = script.Parent.Drop.CFrame * CFrame.new(0,-1.75,0)
	--part.FormFactor = "Custom"
	part.Size=Vector3.new(1.5, 1.5, 1.5) -- Size of the drops
	
	--part.TopSurface = "Smooth"
	--part.BottomSurface = "Smooth"
	
	game.Debris:AddItem(part,12) -- How long until the drops expire
	
end

Thank you :smiley:

I’ve been getting the same problem with my project “a game”. Try setting the parent of the cash after setting the values of it, not in the Instance.new function.

It also looks like you’re not waiting for anything.