So For My game I want to add new things to a table, but to get the table I have to get a datastore, Im guessing it has something to do with the data store
local GeoCache = GeoCacheData:GetAsync('GeoCache-'..GeoID) or {} -- Table DataStore
local newtable = GeoCache[#GeoCache+1] = {plr.UserId, Message} -- Error here at the second '='
GeoCache:SetAsync('GeoCache-'..GeoID, newtable)
can someone explain how table datastores work to me and what Im doing wrong. Thanks!