Hi.
I’m having an issue with my script that keeps bringing up this output error:
Here is the script:
local currentMap = self:chooseMap()
local mapWeapons = findFirstChild(currentMap, "Weapons")
local playersAlive = self:getAlivePlayers()
self.playersAlive = playersAlive
for index = 1, #playersAlive do
local currentPlayer = playersAlive[index]
local backpack = findFirstChild(currentPlayer.player, "Backpack")
if backpack and mapWeapons then
for index, weapon in next, mapWeapons:GetChildren() do
weapon:Clone().Parent = backpack
end
end