Description
Below is a GIF, where 17.597999572753906 is changing to 17.600000381469727.
These are the values the Explorer Plugin has that need to be fixed. Roblox should not set these strange float values on Text.

So 17.598 has a more bad effect on the text compared to 17.6.
Please note that the font you see in the example is arial.ttf because I was testing stuff.
Here is a GIF where it traverses some float values that just distort the text.

This adds to Studio UI and overall Engine UI still has DPI issues, text and icons are and everything still blurry compared to Qt UIs and is suspicious to Roblox Studio - This loading window changes the DPI on its own, but why? DPI inconsistency
First the “W” changes, then “W” and “k”. Then “o”, “p” and “a”, and then a bunch of other letters.
So, there is a fix. I don’t know if it will fix everything, but it made the text less blurry. I do see some other issues, but at least I found something to start with.
Re-production Steps
Place and video are attached in the private message.
Expected Result
That every UI Roblox makes doesn’t use these strange float values. Or that text doesn’t go blurry in the first place.
Actual Result
When you usually set TextSize to 17.6, it sets it to 17. But Style Sheets seem to be a special exception? Because when using :GetStyled it returns something completely different.
Every UI Roblox made for instance has strange values that cause issues on text.
A private message is associated with this bug report
