Explorer Plus — a better Explorer panel for Studio [PLUGIN]


Made by LastApollo and IAmVolvic

Get it Here - Creator Store - Explorer Plus


Introduction

Roblox Studio’s Explorer is fine until your game gets large. Then you’re scrolling past hundreds of parts looking for the one thing you need, or collapsing half the tree to drag something from ReplicatedStorage into ServerScriptService without losing your place.

Explorer+ is a replacement panel that sits alongside the built-in explorer and fixes the things that get tedious at scale.

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Better search

Type a name and you get fuzzy matching with the matched characters highlighted. But you can also search by what things are:


@Part anchored:true

material:!plastic

transparency:>0.5

damage:>10

Screenshot 2026-08-02 194030


Split Panes

Drag the grip in a pane’s bottom-right corner to split it horizontally or vertically. Each pane keeps its own query, its own expanded branches and its own scroll position — selection and bookmarks stay shared. A row picked up in one pane can be dropped into another, which is the whole point: ServerStorage on the left, Workspace on the right, drag across.


Multiple Views

Tree — the familiar expanding hierarchy.

Browser — similar to a file explorer.

Image gallery — a collection of all images in a place in one location. All images link back to their parent.

Each pane picks its own view, so a split can show a tree and a gallery at the same time.


Previews

Hover a Decal, Texture, SurfaceAppearance or anything else carrying an image and you get a preview of it. Hover a Model or a MeshPart and you get a bounded 3D preview.

There’s also a dedicated previews — press Space over the panel. Drag to orbit, right or middle-drag to pan, wheel to zoom. Once it’s open it follows your Studio selection automatically, and a multi-selection is laid out in a spaced row.


Everything else

  • Bookmarks

  • Property Editor

  • Context Menu

  • Switchable icon packs & icon colors.

  • Persistent Settings


Get it Here

Creator Store - Explorer Plus

14 Likes

ok it looks cool maybe i will try out idk.

This is fire. I tried this out, and I’m probably going to use this as my main explorer. Thank you so much, it’s really underrated.

2 Likes

I appreciate it. If you run into any bugs let me know.

It works really well, highly recommend getting it

first plugin ive ever bought. 10/10 just for the fact you can recolor the folders :face_holding_back_tears:
also can we get F2 and also double click to rename instances
another thing, deleting a instance forces the default explorer open even if you disable it

wait double click to rename instances wasn’t already in the vanilla Roblox explorer window?

Closing the explorer and relaunching studio fixes this issue. For some reason the native explorer has abandonment issues.

PS. Your requests have been noted. Keep an eye out for updates.

1 Like

it is, but its not in this one

thank you, also the welcome screen pops up everytime you play test even if you choose to not show on startup

1 Like

5$ ? for a new plugin ? nuh huh

1 Like

Some more feedback:

  1. On menus like the insert object, pressing keys should auto type into the search bar.


    Currently you have to move your mouse into the search text to start typing but it would be faster if you could also just start typing without clicking on it. It would also be nice for the up and down arrow keys to move through the options and pressing enter on an option will insert it.

  2. Having the viewing as icons, ever icon is shown as a folder with the real class icon being a smaller icon in the top right of it. This makes it harder to go through your explorer quickly because everything is shown as a folder

I’m working on this and will push an update likely tomorrow.

Perhaps changing to the roblox default icon set would be better for you. You can do so by

Right Click>View>User Roblox Icons


its still folders
the bigger icon is the one that you naturally look at first, so it being shown as something its not makes it more challenging to navigate through

Ill consider changing that soon.

1 Like

Multiple issues with this:

  1. You’re in a browser view, so naturally the icons would be folders. Also, instances in the Explorer have children, with the parent essentially acting as the container just like a folder.

  2. Roblox’s default icons are stored in a sprite sheet, meaning they’re very low resolution. We could try upscaling them, but they still wouldn’t look the same.

We could switch the larger folder icon to use the client’s chosen icon instead, but that comes with its own drawbacks.

Another idea is to replace the large folder icon with a live preview of the model, similar to how Unity does it. We’d need to test that first, though, because I can already foresee significant performance issues, especially if a lot of previews need to be rendered at once, or if a model / object has a lot of instances.

neither the tools folder or the script had children in them so it being shown as a folder makes zero sense. I think the big icon should be what it actually is, like a script icon for example and the folder icon should only be shown in the top right corner if that instance has any children inside of it

says who exactly? ive used unity, godot and unreal and they also have browser views and the only time something is shown as a folder is when that object is actually a folder

Unity

Godot

dont feel like opening unreal, but you get the idea