Exporting Blender Meshes Aren't Appearing Correctly

I have been trying to create a basic mesh part for like the forest of my map that I am creating and I wanted to use blender to accomplish this. When I exported a part though, it appeared like this: https://gyazo.com/7e4174007f5b63dfad7fb80fdb6f66a9 and I don’t know what’s happening because the mesh part originally has no inverted angles or anything. It is just an extruded plane basically.

You have to recalculate the normals

Basically go in edit mode, press A, then use the shortcut Ctrl + Shift + N

If you need more help just search online for a quick blender tutorial there is plenty of those

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I always forget about that xD. Thank you for the quick response.

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Even after recalculating normals, it doesn’t work for some reason.

Hm try recalculating the normals inwards then uploading it

If it still doesn’t work try outwards then uploading it

its a common problem for me too, if it doesn’t work after that then I’m not too sure