[https://youtu.be/9EbX8QR0BkU] (https://youtu.be/9EbX8QR0BkU)
The issue at hand is that whenever my terrain editor is open, my fps drops to somewhere around 30-45fps whenever it is simply up. It is still useable, and there aren’t any other bugs that I’ve come across from it, however it used to be a constant 60FPS locked and it wouldn’t drop. The studio I am in makes no difference, and the FPS drops to 30 even if it is an empty baseplate or a fully detailed place it is always at 30-45FPS maximum instead of the usual 60. This bug occurred around a month ago from me, and I don’t see any forums talking about this recently/specifically so I thought to report it.
My PC Specs:
Intel(R) Core i7-14700K
Nvidia Geforce RTX5070
32GB DDR5 6000MT/s RAM
Expected behavior
If everything were to be correct, I assume it would be at a constant FPS of 60 if I were within an empty baseplate studio, the only time I’d have fps troubles with it without it being a bug would be in studios where it’s full of parts, not empty.