I have been noticing significant server network lag after opening the developer console within an experience I am developing while playing on Roblox client. I can see that the average data ping skyrockets to well over 200ms immediately after opening the developer console. Even after closing the developer console, it stays at a high ping indefinitely which effectively makes the server non-viable. It also makes testing and debugging difficult because we are unable to open the console without making the server unplayable.
Yesterday I was also checking out Script Activity in Studio, and it made the client terribly laggy too.
Client Script On My Game: 4%
After Opening Script Activity in Studio: 50% - 80%
I literally thought the game was lagging, but no, it was that.
What I am trying to say is, there might be an issue still since the update where Memory stopped getting tracked or something similar. And for some reason is also heavier on performance than before. (I am also experiencing this issue on Live-Servers)