Hi there!
I’m using an AlignPosition to align the position of a part to a point in front of the camera’s CFrame. This is all simulated on the client so that lag is not as bad (especially with collisions), however I have run into a problem with anchored parts. The collisions are fine for unanchored - i.e. run on client - parts, however those run on the server have extremely inaccurate collisions. I get that this is because of communication between the server and the client, but is there any way to make this much better?
Example video (youtube)
Thanks!