Far away rendering bug

sorry if this isnt in the right thing doo hick im new to posting on the forums

for a bit now ive noticed this rendering bug
i wonder if its apart of studio or something else
form far away textures seem to change and be broken
if anyone knows why its happening that would be awesome

Maybe changing StreamingTargetRadius or making the sword negative reflective or making it not metal??

can you give a picture of the properties on the blade? maybe you gave it something like negative reflection or above?

i think these are the properties on the sword

I think the problem is the textilure. But also try to put negative reflection like -50 if that makes it better or worse.

“texture” sorry “”“”“”“”“”“”“”"

i also just got this clip of it in a multiplayer test, somthing like this happened to the whole map once but i dont have a clip of it