314TAEE
(DeepVoiceTaee)
1
When I aim it i want it to go forward instead of backwards.
The Raycast keeps detecting my mouse as going backwards.
Example: https://gyazo.com/660b111cbf29ff5b20d607fccdeed17e
I tried to look for anything, It’s hard to find a solution.
This is an FPS gun system with part cache and fastcast
314TAEE
(DeepVoiceTaee)
3
Thanks for the reply, I tested it, It’s not the range, I noticed in the client script when i change the primary part CFrame of the rig Example:
NewRig:SetPrimaryPartCFrame(Camera.CFrame * SwayCFrame * CFrame.new(-0.58 , 0.05 , 0.2));
314TAEE
(DeepVoiceTaee)
4
That’s the aim CFrame of the rig, It only happens when I aim in.
Don’t know how to go about fixing it.
314TAEE
(DeepVoiceTaee)
5
Zraix_37
(Zraix)
6
Try making the bullet fire out of his head when you are aiming, That worked for me
314TAEE
(DeepVoiceTaee)
7
Thanks, I’ll try it and put this as solution as this is a really good idea.
system
(system)
Closed
8
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