Feather Family QnA 2026

(This QnA was hosted on the Feather Family community forum on Roblox from August 21st to October 1st 2026. Scroll down for each section of the QnA.)

Frequently Asked Questions (FAQ):

  • Several people asked: What birds will be added to Feather Family? Can you add/Are you going to add [insert bird here]?

    • Any bird could potentially be added to Feather Family! There are so many interesting species of birds that I am working on and eager to add soon! They are all going to be kept a surprise until they are added, so there won’t be any confirmations for any specific bird. Many of them are popular suggestions or lesser-known birds that I find interesting. I try to add a wide variety of birds from all different kinds of families, locations, body plans, head shapes, calls, behaviors, and more. More species skins are going to be added to birds that are already in the game too!
  • Several people asked: When is Summer of Fossils?

    • Summer of Fossils takes place every 2 years. The next one will start in June 2027, and the next one after that will start in June 2029.
  • Several people asked: What dinosaurs will be added to Summer of Fossils?

    • Dinosaurs in the Eumaniraptora clade will be added to Summer of Fossils events. Eumaniraptora contains aves (true birds), and non-avian dinosaurs that are very closely related to aves, like avialans, enantiornithines, dromaeosaurs, etc. Dinosaurs outside of this category, like oviraptors, tyrannosaurs, and therizinosaurs will not be added. Non-dinosaurian reptiles like pterosaurs will also not be added. The game is mainly bird-focused, so the majority of extinct birds will be aves (true birds), with a small number of them being non-avian Eumaniraptorians.
  • Several people asked: Will survival mode be added?

    • Since Feather Family is a roleplaying game, there are no plans to add survival elements like hunger, stamina, battling, building, or other goals to achieve. It’s designed mostly to be a customization sandbox game with no objectives.
  • Several people asked: Will there be accessories for customization?

    • I would really love to model accessories for the game because I think it would be really fun and give your customizations a lot more freedom! Currently, there are no plans to add accessories, and it’s mainly for technical reasons. All of the birds have different body shapes, orientations, and body part sizes, so it would be very difficult to make accessories that are compatible with all of the birds. Also, to add accessories, there would need to be several accessory attachments on every model, and since there are over 200 models total (adults and chicks), it’s probably not something I’m considering doing. There is the option of allowing accessories to be attached to any part of the bird, which wouldn’t require pre-set attachments, but then this causes an issue with 3D freeform user creation, which could be difficult to moderate.
  • Several people asked: Are there going to be more mythical birds? When is the next game pass coming out?

    • The next mythical bird is in development right now and will be coming this December! It will cost between 400-600 robux like the other passes. (It will have regional pricing based on your country like the other passes.)
  • Several people asked: What kind of birds will be game passes?

    • Fictional birds from real-life mythology will be added as game passes. The criteria for any mythical bird is: 1. It has to be from real mythology. (not made up by me or owned by a franchise) 2. It must have wings, a bird’s face, and bird legs. Mythical creatures like pegasi or dragons that have wings but not a bird’s face won’t be added. Creatures like hippogriffs could potentially be added! They are very close in design to Griffins, so I’m considering the possibility of adding skins to existing game passes for other species.
6 Likes

Gameplay

  • O_Samuel893 asked: Hello Golden!! I wanted to know if you plan to improve the flight system in the future, such as adding an option where the player chooses whether to continue gliding with a bird that has gliding animations Or the flapping of wings in flight, Or even a new way for the player to fly.

    • Absolutely! I am so glad you asked this. Flying is an important part of the game since it’s a game about birds. A lot of movement systems were improved this year. It started with adding climbing, and now that swimming has finally finished, I am moving on to the final movement system upgrade that I have planned. There are major plans to improve flying based on a lot of feedback from the years, and it’s currently being developed! Since it’s in active development, I won’t spoil too much, but it’s set to release in January of 2027!
  • americandino702 asked: A pretty goofy thing to ask, but: Will there be another customization update?

    • Customization was recently massively upgraded at the beginning of this year, so while I don’t have any plans to add new things to customization anytime soon, I still have some ideas for some new ways to customize! It’s not in any active development and just in the brainstorming phase, but I think the next time customization is updated (maybe in another few years), this new feature could help a lot of players with having more precise designs for their characters.
  • Andoriov asked: Will legacy mode have more versions? (The current one only has the very first version)

    • I have thought about adding more past versions of Feather Family to Feather Family Classic, but the reason why there haven’t been more is solely because of technical issues. The engine has massively changed since the years those versions were made, and fortunately Feather Family Classic from 2018 was a small enough game that I was able to upgrade all of the legacy code in an old version file within a few weeks. Versions from 2020+ will be much more difficult to add because they have DataStore requests (save files with feathers and unlockables) and use more Marketplace features (the mythical bird passes). Asset privacy also causes an issue with old assets like audio and meshes, and could make them fail to load because they are uploaded on my old account, or from accounts that have privated their assets.
  • milvonaja564 asked: Will we ever get the feature to change specific size stats for our character, like wingspan, tail length (or even each individual tail feather), and beak size and other stats like call loudness, pitch, etc?

    • This is a very interesting concept that could be cool! Unfortunately since the models in the game are separate meshes and not a skinned rig, changing the individual sizes of the parts will cause them to not connect or animate correctly to the other meshes, so there aren’t any plans to be able to adjust sizes of specific parts of the body. Right now, adjusting the pitch of the call is possible by changing the overall size of the bird, but I could consider being able to manually adjust the call’s pitch without it being connected to size!
  • jhgfyu_idontmeanIt asked: Short and simple ; Will we ever be able to rent gamepass birds

    • Roblox is going to be introducing a system where gamepasses will have a one-session free trial before buying them, so when this releases, I will enable it for the game passes so people can test it before they buy it!
  • clashroyal_2010 asked: Will the climbing feature have more improvement in the future updates?

    • Yes! Right now the climbing is a little limited. In the future I want climbing to be able to go sideways and even upside down without the bird losing their grip. It’s not being worked on yet, but I’m going to try to have that out by the end of 2027.
  • Amina_5H09 asked: Heyy Golden, will u add more and special colors at the Name where u can enter the birds name?

    • I’ve been planning to add small VIB customizations to roleplay name colors! It’s going to be in active development soon!
  • FreeNugget4592 asked: Will you add like a login feature at the starting menu of the game? Like if you are in an alternate Roblox account and if you type in your main or your any account’s password and username (or anything like that), it will log you in to your that account’s progress. This feature might sound a bit odd but it may be helpful in certain situations.

    • This is an interesting suggestion I haven’t thought of before. Something like this would probably not be doable because Roblox doesn’t have a feature that allows developers to detect alt accounts of players, and typing your password into Roblox games is extremely risky, so I worry that players might use a feature like this to steal save files from other players.
  • hateROBLOXbutAMBORED asked: do you plan on adding another way to get feathers? Like randomly being able to find some on the ground

    • Other ways to get feathers is something I’ve debated with myself for a long time ever since feathers were first added to the game. When feathers first came out, I almost added feather objects to find and collect around the map (there were even models for them in the game’s storage), and in the end, I ended up not adding that because I didn’t want it to become a game about collecting items on a map. On one hand, I want to keep the game objective-less so roleplaying is the core gameplay, without feeling like you need to be doing tasks or getting rewards to maximize the amount of feathers you can get. On the other hand, there are so many more birds to unlock than before and it’s becoming more and more difficult for new players to unlock all of the birds. I think a good compromise is to increase the amount of feathers you earn while playing normally, so the game can stay the same as it’s been, and unlocking all of the birds can be easier. I’d love to hear players’ opinions on this too!
  • diduhtina121212 asked: Will there be any changes towards communication? (names, descriptions, naming flocks, servers, etc.)

    • There had to be a lot of changes made to comply with the new rules on Roblox back in January 2025, but right now no more changes are planned for the visibility of names, descriptions, flocks, servers, and other player-generated text. I am pretty much in the dark when it comes to new restrictions Roblox adds to general communication between players, so things might change if Roblox announces something new, but I’m not sure. For right now, there won’t be anything else removed or changed since the game is complying with all of the new restrictions so far. Roblox recently announced that the ability to edit ā€œQuick Wordsā€ will be released soon. They are currently very restrictive on adding roleplay-related phrases, but I will be looking into what kinds of words I can add so players who are non-verified or players in different age groups can use better quick words that are more relevant to roleplay.
  • ploptrump101 asked: will there be anything relating to more feathered dinosaurs and dinosaurs proven to have feathering? e.g. halzskaraptor, zhenyuanlong or something like yi qi

    • There are a lot of non-avian dinosaurs in the Eumaniraptora clade that I am considering! Dinosaurs like halzskaraptor are in the Unenlagiidae family, which are even proposed to be part of Avialae, so it’s definitely a possibility! I am 50/50 with Yi-qi since most studies place it just outside of Eumaniraptora, but it would be a cool one to add because of its unique wing structure.
  • mollythebudgie2 asked: hey golden!I love your game so much! It’s been 3 years since I played this game,im a huge bird lover and going to be an ornithologist!I got so excited about the new gamepass,can you give me hints?and also I predict that it’s a stimphalian bird or a thunderbird!bye and I hope you answer this question!:heart::heart::heart:

    • Thanks so much for being such a big fan! It means so much to me that the game helped you decide to have a career in ornithology! The hints for the next game pass bird will be added in the update on October 2nd, so try talking to some NPCs and see what they say! The mythical bird will be a popular bird-like creature from real mythology, and the design is very loosely based on mythology from an ancient civilization with some artistic interpretations added. Even though it’s still based primarily on a bird, it’s a little different from the other mythicals that have been added because the design is a little different from how it is described in traditional mythology, so I really hope people like it!
  • WareWaKitsune asked: Do you plan to separate the bird pick name (Dromaeosaur) from actual skin name (Velociraptor etc), so when two people play as deinonychus and velociraptor, they won’t be both called ā€œDromaeosaurā€?

    • I’m not planning to separate the Velociraptor and the Deinonychus from the selection screen, but I’ve considered adding the skin name to players’ species wherever it’s displayed so it’s easier to differentiate between which skin they are using for a particular bird. I’ll plan on adding this to the game soon so it’s easier to see exactly what kind of bird a player is using! For example, it would say ā€œDromaeosaur (Velociraptor)ā€ instead of just ā€œDromaeosaurā€.
  • dragonetstella asked: could there be more prey in map such as caterpillars or moths that come out at night similar to the bats?

    • Yes! I love the prey that come out at certain times of the day or during certain weather events. It makes the world feel so real. I’ll definitely be adding more prey that only appear at daytime and nighttime!
  • Localfranckocean2 asked: Will more save slots be added for the designs & pallets? Because I really like making skins, but I don’t like having to keep deleting other skins to make more. Thank u for reading thisss :smiley:

    • There was recently a major expansion to increase the total color save files from 16 to 48 because of Roblox’s recent Datastore storage increase, so right now another addition is not planned. However, if the Datastore can handle another increase, I could consider adding more in the future!
  • foxythepiratefoxlols asked: Would it be possible to add extended descriptions in a separate action/page, like when you click to pick up the person or go to the leaderboard?

    • Yes absolutely! There are plans to extend character descriptions with more space that people can read when they click on your character. It’s coming soon!
  • himiko2016 asked: Will you add more uses for feathers, such as new textures, new markings, etc. it would give players that already have max feathers more uses!

    • I’ve thought about giving feathers more uses! It would be really cool if a lot more textures and markings were added that could be unlocked with feathers, or even if some effect particles could be unlocked with feathers. Nothing like this is planned and just up to speculation, but it would be cool for people who have max feathers!
  • bajadasaurus234 asked: Will SOF have a definitive ā€œendingā€? I assume that there has to be one, since you can only add so many extinct avians before it starts getting repetitive, but how will you do it?

    • In the event where there aren’t any new fresh ideas for extinct birds that are interesting and distinct from other birds that have already been added, then maybe the time between each Summer of Fossils event will increase. However, this probably won’t happen for a long time because I have a long list of potential candidates for future SoFs!
  • Oriole037 asked: Will other birds have a fledgling stage like the griffin? Similarly, will the AI offspring have fledgling stages?

    • Since adding a fledgeling stage on all 100+ birds would be a huge project with new rigs and 7-9 animations each, unfortunately I have no plans to add fledgeling stages. However, future gamepass birds have the chance to have fledgeling stages!
  • gdehvnu asked: Will adult velociraptor get climbing? (Makes it more realistic) And will pelagornis get able to stay and swim underwater with a different underwater swim animation (different from surface swim) like all other aquatic birds?

    • (I know this is two questions, but I have the same answer for both.) Since I couldn’t find studies that confirmed that fully-grown Velociraptors could do sustained climbing with their forearms as they were mainly ground-dwelling, or that Pelagornis could swim underwater, there are no plans to add those abilities. However, if there is a study that confirms these behaviors, I will happily change these! I try to make the extinct birds realistic with the most accurate speculative behaviors and sounds.
  • niyah123375 asked: idk how to say it but like if realistically a bird lays five eggs make the offspring in the game have five slots for five eggs if I bird realistically lays two eggs make the slots have only two eggs

    • I actually thought about this when the offspring system was being developed! Some birds like albatrosses only lay one egg per clutch, while birds like chickens often have clutches of 8-12. In the end, I decided to make it a universal 3 offspring per bird, because having too many offspring could cause heavy lag issues (especially if several people were chickens at the same time), and having only one offspring might make it difficult to do family or adoption roleplays.
  • Gamingfun987 asked: Will you still add new birds to bird families you have already added to the game? Ex. Like adding umbrellabird to cotingas even after the update has passed?

    • Absolutely! A lot more species skins are planned to be added to birds that are already in the game. There are definitely plans to add more cotingas in the future!
  • alaxandra_alex asked: Are you planning to add nests hanging off of trees, and possibly enterable ones?

    • I actually did think about adding this when the new nest types were added, specifically for the ā€œCavityā€ nest type, since that nest is modeled after pendant nests that some species of birds make. Right now there are no plans to be able to make it hang from above, but I do really like the concept and maybe it could come to the game eventually!
  • siamker asked: Hello, Golden. I’m gonna ask, do you feel like adding a spin-off version of the game? Like a Survival one: Different maps, Realism, ETC.

    • I actually did think about this concept and even wrote down a few ideas once. However, I don’t have any plans to work on a new project related to Feather Family, and I am just going to continue working on the current game.
  • tonosigimal10u asked: will are adding new weather like a new season example: winter,all place in game will be get covered by snow and then fall season will be covered by dry season also and then dry season that make some tree will disappear and the water get very low

    • Seasons are an idea I’ve had for a while. I did play around with the concept of the entire map changing with the real-life time of year, like in September - November the leaves would turn brown, and in December - February it would snow, etc. Seasons exist in the game to a small extent, since rain and fog are more common in the winter, and wildfires are more common in the summer, but currently there is no snow or tree differences on the entire map when seasons change. The main reason for this is so the map doesn’t change too drastically throughout the year if people like or dislike certain aesthetics. The village goes through major changes during certain times of the year like holidays though!
  • ElPolloLoquitoY asked: Will be playable humans or prey some time?

    • Regular humans or animals that aren’t birds will not be playable since the game is focused on birds.
  • Stoneycreek2021 asked: Will ventral and dorsal seperate coloring be added? It may be hard to put on all the birds, but it would be awesome!

    • I’ve definitely thought of this since a lot of birds have different coloring on the tops and bottom of their wings. Most birds in the game do not have a separate mesh for the top and bottom feathers, so right now this won’t be possible unless the wing meshes of every bird gets updated. However, I do have an idea that could make it possible! Customization is not being updated again in the near future, but when it does, I do have some plans to be able to achieve ventral and dorsal coloring!
  • LavendelGloeckchen asked: Hello Golden! I wanted to ask you when or if you are going to add Vc ( Voicechat ) to Feather Family? Some of them might or want Vc in the game there and I’m one of them! I Appreciate it if its going to happen or not.

    • Adding voice chat was considered at one point when the feature was brand new, but unfortunately I decided against adding it since voice chat is a little unsafe when it comes to people saying swears or inappropriate things and not being in the age group that they’ve set on their account.
  • Chaos_Bud asked: When are you gonna add a texture that is completely transparent? If not really never going to, I definitely understand

    • While there won’t be a completely transparent texture to prevent people from making their whole body invisible, there is a VIB texture that is 90% transparent so it’s easier to remove body parts if desired!
  • Hello_bibicat asked: First of all, I can’t stress how much I’ve enjoyed this game! It’s pushed me to appreciate birds and all their abilities, to buy a bird feeder, to get me interested in birding, as it has likely done to many other players. It’s a timeless time-killer I’ve come back to over and over and ad infinitum; always on my ā€œContinueā€ list. The Harpy eagle update in specific encouraged me to learn about birds on my own. In just a few months, I had vigorously researched birds, from their tetrachromacy to their barbs, barbules and barbicels, their behavior, and even how the first hard evidence of syntax used by non-primates is a trophy owned by a bird. Following this— I wonder if more information like the ones on the school board or info sheet of the birds will be added, perhaps like pieces of trivia and myth-busters (e.g., ā€œā€˜All birds lack the ability to smell’ is a common thought; however, seabirds like Gulls have showed excellence in finding their way across the sea relying purely on smell, whereas songbirds often struggle in their area of expertiseā€). I also wonder if more abilities akin to the birds’ real counterparts may be added, such as the ability to look down without stooping, the ability to compose a song using a simple interface, or even the ability to ā€œkiteā€ in the air, realistic to many different raptors. I’d love to see Feather Family further simulate birds’ life. Secondly (and lastly), Keep up the amazing work!

    • It means so much to me that Feather Family has given you a passionate interest in studying birds. There are so many interesting things about birds that it feels like we always have more to learn. I’ve definitely considered adding facts and trivia to the bird selection menu about all of the species of birds. This was in development at one point and was cut due to time, but it’s still planned and coming! Also, I completely agree with giving birds behaviors that make them feel like their real-life counterparts. Over this past year a lot of new abilities were added like mimicry, climbing, diving, and pretty soon, flying will be updated! Giving raptors the ability to kite would be really cool and make them feel like real birds of prey. There are also some planned abilities for other birds coming very soon that I won’t spoil! The ability to make a song as a songbird is a very interesting one I haven’t thought of. I will consider it!
  • StaroftheNorth1 asked: Will u bring back any old effects they are super useful but I don’t have any or make a day where u can get them every 2 years on a random day because I rly like old effects especially the bee effect (I like all them tho) I don’t know if I’m to late :3

    • The old effects like the bee, bone, feather, and egg are being planned to return! I am planning to upload completely new avatar accessories for each of the particle effects, and owning them will allow you to equip the particle, even without VIB! There’s not an exact date yet since it’s still being worked out. When they get uploaded they will be available permanently, so no need to worry about a limited time sale. (Owning the old legacy shirts will still work and this won’t be changed!)
  • Pro_Robloxer7980 asked: Hey Golden! This is bit of a goofy question to ask, but have you ever considered adding the ability to choose between our avatar or even adding separate human models (npc or not)? I honestly think it’d be cool to roleplay as a person/our avatar, or even having human npcs that have some side quests we could possibly do, or even dialogue like the penguin scientists?

    • At the very beginning of the game, I actually did consider adding the ability to be your Roblox avatar or custom human models. I even made some (extremely rough looking) human models at one point just to see how they looked. Ultimately, I decided not to add the ability to be a human because it was a little uncanny, and the style of Roblox avatars did not fit with the art style of the game. It would probably also require a completely different customization system since humans don’t have similar parts as birds and also have clothes.
  • Axoloto124 asked: could we maybe get injuries and maybe sanctuary codes and treatments like the little bands and different injuries?

    • Being able to add injuries on the birds would be really cool for roleplaying! I have a customization idea that might make this possible in the future! (It’s not in development yet and not planned to come soon, but it’s on the table when customization is updated again.)
  • Blue_Tinamou asked: In any future remodel updates for the existing birds in the game, do you plan to make the models more realistic? For example, accurately modeling the scapular feathers (the ā€˜covert’ feathers on their backs that birds use to tuck away and protect their wing flight feathers) so they aren’t just left exposed like they currently are in the game?

    • It would be really cool to make the bird models have a lot of realism that would allow for realistic feather folding and placement on the body. The style of the game was intentionally designed to be slightly cartoony and simple to be more expressive, make customization easier, and to run well on low end devices. Usually, the reason why there are simplified parts on the birds, especially the wings, is so there are as few tris and instances being loaded as possible. Another thing that makes the wing designs especially difficult to make is the ā€œblock basedā€ rigging style. Having scapular feathers on a skinned mesh (a mesh that can fold and bend) would probably look much better since it won’t clip into the body as weirdly.
  • hfgdtygrdgrdhrthdgr asked: Can you remove the moa’s wings and the kelenken’s back head tuft entirely?

    • The wings on the moa model are only there so it doesn’t break the customization features because coloring the wings or saving a moa palette will try to find wings that are not there. However, I can resize them to be very small to make it more accurate! For the Kelenken, the tuft is only there as an artistic design choice based on the fact that the only living member of its order, the Seriema, also had a feathered crest on its head. We don’t actually know if it had a tuft on its head or not. Any part of the body can be made transparent with the transparent texture if you would like to remove it on your design!
  • giraffe32211 asked: will large prey npcs like deer and others be added

    • This is an interesting one. It would be really cool to have large prey animals for the larger birds that hunted large prey, like Deinonychus and Kelenken. After thinking about it for a little, since very few of the birds hunted animals this large, they might not be added. There are more prey planned though! Some more insects and small animals are being planned!
  • katey12113 asked: What do you think about ever implementing some sort of system that allows servers to stay up for five or so more minutes after the host has left? I think it could be good incase the host needs to rejoin because its getting too laggy or it could help if a host accidentally gets disconnected and they wanna come back. It could also be nice in case people wanna friend people before the server shuts down. I don’t know much about coding though, so I don’t know if its a plausible idea or not.

    • This is something that’s been brought up to me a few times, and I completely understand that it’s frustrating to randomly disconnect and lose all of the people you were roleplaying with. Adding a feature like this might be a little tricky because of how the entire system operates. The game cannot tell if a player left because they were laggy or lost internet, or if they disconnected manually. I wonder if a feature that teleports everyone to the same public server would be a good idea so you can still find all of the people you were with in the server that got shut down. Let me know if this would be helpful!
  • VegitoBlue2333333 asked: Will flying ever be reworked? Like how the OG Bird Simulator game had. And will it be more realistic depending on the weather? Like stormy and windy weather making it difficult or (easy for some) to fly?

    • Yes! Flying is going to be reworked soon, and it’s in active development! There are a lot of plans for physics to be involved with flying, as well as weather events affecting flight too!
  • crazydragonyeet asked: will you ever add the ability to draw patterns on your bird? To make roleplays of non-bird characters way more accurate and fun, or is it too risky considering some people will maybe use it for inapropriate things? I think it’s a good idea, may be hard to script tho but it helps a lot, example: turning your whole body mostly invisible and drawing bone patterns on top to mimic that bird as a spooky skeleton version or even draw yourself to look like a fish!

    • This would be a really cool idea! Since it’s freeform drawing, you are right that it probably is too risky because people would be able to draw inappropriate things, and games with freeform drawing in them must be rated 13+ on Roblox.
  • jjhk3j3j asked: Are you going make a way for people to get vip and robux birds for 10k feathers?

    • There are no plans to make gamepass birds available with feathers.
  • ryustar_123 asked: Golden! Considering possible 2027 SoF, Will Yi-Qi have a chance to make it in?

    • I’ve been debating adding the Yi-Qi since it’s been heavily suggested. Right now, the classification of Scansoriopterygids (Yi-Qi, Epidexipteryx, etc.) sits outside of Eumaniraptora for most studies, but inside of Avialans for some. This means that it’s either more distantly related to birds than dromaeosaurids, or closely related to birds like Archeopteryx. If the Yi-Qi is ever officially classified within Eumaniraptoria, then it will be considered!
  • Noobyboy2459 asked: can hunting mechanics be added like warrior cats for birds of prey and other predatory birds? :smiley: Idk if this is already a feature I like JUST just started. For example like rabbits or voles and stuff

    • It would be really cool if prey could react to players, like running or hiding if a player is nearby, rather than just moving around on a fixed plane. There’s nothing like this planned, but I really like the idea!
  • Jackyyyyyyyy26 asked: What happens if you fly forever

    • If you manage to escape the boundaries on the edges of the map and keep flying, you won’t find anything, but if you fly long enough, the geometry on your character might start experiencing distortion. This is called the ā€œFloating Pointā€ phenomenon and happens because of the way the Roblox engine computes the coordinates of the vertices on meshes. This happens in every Roblox game, and you can try it out for yourself!
  • FluffyCat9983 asked: do you plan to improve vr controls/flight? (I play on computer but I would love better vr flight to be better)

    • Yes! Improving the VR flight controls is definitely on my list of things to work on when the flight update releases. Right now, the current flight system wasn’t designed with VR in mind, so it’s very hard to fly because moving up and down isn’t possible. The new system will work with VR and it’s going to be tested on a real VR device to make sure it works!
  • dusan_giggity asked: will you ever add platypus in game cuz it has Beak and lays eggs soošŸ™ƒ?

    • Since platypuses are mammals and are not related to birds, they won’t be added to Feather Family. Their ā€˜beaks’ are convergent structures that evolved independently from birds.
  • GoddessEris02 asked: Will you ever add a sleep action?

    • I’ve been wanting to! Since it would be too difficult to make brand new animations on all of the birds in the game, I was considering having a ā€œtuck headā€ animation that can be used for sleeping. This is not in development or planned yet, just something that could be possible!
  • JWDINO15 asked: Could there ever be an ability to swap between eye types? (Like loon/grebe and regular) or perhaps even ones with expressions? I know this is kinda possible now with markings, but since most are asymmetrical, it doesn’t really work. Thank you for adding a grackle. :face_holding_back_tears:

    • (I only chose one of your questions but feel free to ask me the other ones in my email and I’ll answer them for you!) I’ve considered the possibility of changing eye types. Right now, it’s not possible because the different eye types are different individual meshes and not images, so it can’t be swapped out for something different during runtime. People have save files with the pupil colors/textures/markings saved, so I also want to avoid breaking that. However, I have some future customization ideas in mind that might make it easier to customize eye design. I’ve seen some really cool ways people are customizing the eyes right now in-game, like giving them sparkles and eyelids, and I want to try to make doing this easier! (Thanks so much for liking the grackle!!)
  • CriSha0328 asked: remember the cat on Halloween?, can you do it again but this time with animations?

    • (I think this is referring to the cat from the April Fool’s update in 2023.) It would be funny to bring the cat back! Usually I do different and unique things for every April Fool’s update, but I can re-add things from old April Fool’s updates like the plane and the cat! (Another running gag is the ā€œpigeonā€ and the ultra realistic chicken)
  • Princessrosalina_11w asked: will you make more materials and colors for nests?

    • There aren’t any plans to add more materials to nests, but I have been brainstorming some ideas for making nests more customizable! Nothing is planned, but more nest customization is something worth considering.
  • tuxxnado asked: is there a possibility of nests being expanded further? or perhaps ā€œclaimableā€ nests/dens?

    • ā€œClaimableā€ pre-placed nests used to be a feature in the very early days of Feather Family, but it was updated with the free-placing nest building that exists today. I did once consider a ā€œdenā€ feature in the early days too, but since only a few bird species live in burrows, it was added in the form of freely being able to place a burrow nest. I do want to expand nest features like others have suggested, like others have mentioned! Nothing is planned at all, but it would be cool to be able to make nests a little more customizable rather than just presets and recolors.
  • foxbertocarlos asked: Have you ever thought about adding other playable animals to Feather Family? Many roleplays involve humans, foxes, cats and other kinds of medium sized predators (and even prey). So have you ever considered adding a stylized human model and some other playables (Cats, Deer, Foxes, Rats, Rabbits, etc) to the game?

    • There will not be the ability to be other animals besides birds (except bird hybrids like the Griffin and Peryton) since the game is a bird-focused game.
  • tungtungugsahurrr asked: Hi Golden!! i might be a bit late but i want to know why or how the 16 age group or more are restricted to public servers, or is it because of how long the account has last. Because i have an alt that i am currently using that is 16, and i dont have any options to join a server. I have been playing FF for a very long time so im not anyone new or whatever. So please let me know why i cant. Thank you!!

    • Any age group, even unverified users, can join roleplay servers. However, a new account must be at least 14 days old in order to join them to prevent ban evasion or unwanted behavior.
  • WyBlox85 asked: can you add adult offspring, so that the offspring can be better and can you give them a Hunt mode so that they can hunt the prey?

    • Adult offspring are not planned because it might be a little too spammy for larger birds, like moas, kelenkens, gamepass birds, etc. I am planning on adding the ā€œhurtā€ animation to offspring though, so there can be roleplays with hurt offspring!
  • peanut13619 asked: Can we create cosplays?

    • Yes! Anyone is allowed to customize their bird like their favorite fandom characters or OCs and show them off! :slightly_smiling_face:
  • BadKitty0309 asked: Shiny, will you ever add female pheonix? Every bird has a male and female version except pheonix. It would be really cool! Also, im Fuzzel. I host hangouts every day!

    • There are no plans to add a female/male variant to the Phoenix since I decided to not make it gender dimorphic.
  • stinkerbinker1223 asked: Will We Be Able To Put Multiple Markings On One Spot?

    • Multiple markings are an interesting concept and I’ve thought about it. It’s not currently planned because it would be a little complicated to add, but I do have some different small ideas for customization in the future. Again, customization was just recently massively updated so there aren’t any plans in the near future, but when the time comes for another update, there will be more ways to customize your bird!
  • firfox2df89 asked: Hello!! I was wondering if you can like make the Shoebill more Accurate with the size and the Sound to! Along with adding hover! That would be great oh and maybe can you add some Xbox controls on their to?

    • The shoebill’s current call is a recording of a real shoebill, and it’s 4.5 feet tall in the game, which is the accurate size. For the Xbox controls, the shoebill (and other birds) should be controller compatible, but if you are having issues with this, I would like to know more so it can be fixed!
  • OrangeSheep_Playz asked: Hiii! There are so many houses and building around the map. Are there any plans to add humans or humanoids going to be added to the game as a playable character for roleplays? Thanks! :smiley:

    • Although humans are technically canon in the universe because of the existence of buildings, regular humans aren’t going to be added since the game is mainly about birds. Humanoid creatures however…that’s an interesting thought!
  • geckogamer671 asked: hello golden! I wonder if you would be willing to add 3d modeled feathers or body parts that we can place on birds, and save them in paint!

    • This is something that I also thought would be an interesting alternative to accessories; to have specific parts of specific birds be removable or addable, like adding a feather structure or removing a limb, especially in cases where there is dimorphism or different species having differently shaped structures. Nothing like this is planned because it would be very specific for only a handful of birds and not added to all of them, but it’s something maybe worth considering!
  • cakeyjr8 asked: im also wondering if you can make the tar pyhics (i hope u can read that-) more real if not then thanks for reading this anyway c:

    • Right now the tar physics are written to allow players to be able to escape if they choose to, but if there is a certain behavior that you want tar to affect the birds with, I’m very open to suggestions!
  • FruitPunch_Princess asked: why don’t all birds have female and male models ?

    • Birds that do not have gender dimorphism do not have separate models since the models would be the same. Birds that have gender dimorphism but only in color (like the House Sparrow for example), also do not have separate models because the models would be the same except for color. These birds will often have the other gender available in the ā€œPresetsā€ instead. When there are two different models for the genders, it’s for birds that have noticeable dimorphism between the genders, like the Condor (head ornament), Peafowl (tail feathers) or Moa (extreme size difference).
  • sisi_123173 asked: What if you make only natural colors for bird what do you thing? Pink swan or black swan? I think its black swan.please add this and its be sau mlrd realistic.

    • While some birds can only be a range of white/brown/black colors (like swans), there are a lot of birds that can be blue/pink/green/red in real life, which is why the customization allows for those colors. Adding an option for players to choose what colors the birds can be on roleplay servers is not planned, but would be cool for making realistic roleplays of birds that have monochromatic colors!
  • AlonaHook asked: Will water nests come back, because some waterfowl like coots and grebes build water platforms?

    • I’ve been heavily considering bringing water nests back! The ability to build nests underwater was actually a bug and not intentional, which is why it was fixed, but it would be cool for some birds to have the ability to build a nest floating on top of the water, like some semi-aquatic birds actually do in real life.
  • thorben_roblox asked: Hello GoldenAviary, I was wondering if you are willing to change the habitat section in the encyclopedia. Currently, it says where the bird lives in written words, (e.g., Southeast Asia). I think it would be a lot more interesting if it could be changed in the form of a world map highlighting their natural habitat instead.

    • I actually was thinking about this when the encyclopedia was being planned! I really wanted to have a world map and put a green highlighted area on exactly where the bird is from. The reason why it wasn’t added was because of space, and there wasn’t enough room to add it with all of the other things on the page. Perhaps in the future I could consider an option to click on a map and it opens up in a new window or something!
  • Bendupwind478 asked: Hello Golden,I wanted to know how long you wait before giving a bird a skin for example if the duck as given a skin in January,roughly how long would we have to wait till we could expect another one.Also I wanted to say thank you for helping me get into birds.If it wasn’t for your game me and friends would probably think birds are boring but now we don’t.I also really appreciate the realism presets feature,it’s very useful,Thanks

    • It’s so cool that Feather Family got you into birds!! There isn’t a specific timeframe when birds get new skins, but usually I like to wait at least a year until birds get a new skin. If a bird hasn’t been updated in a long time, they are higher priority than birds that have been updated more recently. It all depends, since some birds that don’t have any other species in their family, like the Secretary bird or Shoebill, won’t get a skin at all, and some birds whose families are extremely diverse, like Cotingas, may get more skins than others!
3 Likes

Map

  • FreezingHeart999 asked: Dear Golden, Will the Village be receiving an expansion similar to the Sanctuary?

    • Areas of the map are remodeled if I have ideas for them or think they can be improved. The village was last remodeled in 2021, but I am currently quite happy with its current design, so there aren’t any remodels for it being planned. The Sanctuary was the last major area remodel that was planned after the Tar Pit and Swamp areas.
  • Jamesxl8 asked: Would the map expand even more? , i’ve seen some open or seemingly unfinished areas of the map. It would be cool if we had an expansion on biomes- seasons ooorr reworks of some areas.

    • Most of the areas of the map have been updated, and there aren’t any areas that have planned remodels in the future now that the Sanctuary is finished. A map expansion is something I’ve been heavily considering since it’s been suggested a lot by fans, and Roblox recently announced a HUGE upgrade to terrain appearance and performance! The map has stayed the same size since the very beginning, so making it bigger would be a huge change. I’ve brainstormed a lot of ideas, and I want the current areas of the map to stay mostly the same so people can still enjoy them, but expanding the map to add brand new biomes (or extensions of the outer biomes) is something that could possibly come to the game! I’m really starting to like the idea. Nothing is planned yet, but maybe look out for that in the future! Now that terrain is going to be updated in the engine, I really want to try out its new features!
  • TyloTheVelociraptor asked: GoldenAviary, Will you add a city in the near future considering the sanctuary remodel has a new modern look?

    • Right now nothing is officially planned for map expansion, but I am now heavily considering it! There is no room on the current map right now to add a significant biome, but if I ever officially plan on making the map larger, then a city would definitely be considered! Roblox’s new terrain announcement said that the new terrain calculation will be way faster and less laggy, so I am now more comfortable with the idea of making the map bigger!
  • littilsunlemon asked: Ive been thinking about this for a while, so here goes: will there be more structures? (Like the house at forest or the lab) i.am curious

    • Right now there aren’t any more changes or additions planned for the current map. However, I did have some ideas in mind for updating an existing structure, like that grain mill near the village!
  • MentallySlowBee asked: Many have asked about the idea of map expansion, but I recall that you’ve said a larger map will get too laggy. Have you ever considered releasing different maps in other servers?

    • This is a really good question. Yes, I have definitely considered different ways of adding a map, including having a different Place file for different maps. After giving it a lot of thought, I decided that having maps loaded onto different Place files would complicate many systems like hosted servers, weather, map interactables, and require a package system for me to be able to add and maintain code and UI. Because of that, I think if I ever do plan to add more map areas, it would most likely be added to the current map. Lag is certainly an issue that I am worried about, but I hope that with optimization features in place like mesh streaming and mesh level of detail, I hope that it will not cause any noticeable drops in framerate.
  • XinW4s asked: Will the maps get a re-work? Despite the variety of maps, I feel like they can be made more big and beautiful. E.g my favourite swamp biome needs a rework in my opinion, making it’s size much larger and a teleport to there option! Also the beach and seas might need visual

    • I’ve been thinking about map updates a lot recently since it’s being heavily suggested. I had a similar answer about the future of the map last year, so here are my current thoughts about a map update! Larger biome sizes would be really cool (especially with the new terrain features being added to the Roblox engine) and feel more spacious and realistic, however, having larger biome sizes would require either a removal/relocation of the biomes surrounding it, or a making a completely new map. Making such large changes to the current map might be too much for the people who enjoy the current map that has been in the game for so many years, and adding a choice to choose between two separate maps (the old one and a hypothetical new one) comes with its own technical difficulties. Similar to my other answer about a potential map update, I am very open to expanding the current map! The current map can stay relatively unchanged, but there can be more biomes to explore, and the biomes on the outer edges could be expanded! This isn’t planned yet and still just in-concept, so nothing will be updated about the map within the next year, but I’ll keep everyone updated if this changes!
  • iguanodonek asked: Is there will be more biomes? [ or pseudo-biomes ] i think this would be very cool if there would be for example small city [ many bird in this game can live in city like swifts,magpie and more ] or tundra/steppes [ it’s only question!! ]

    • The addition of more biomes is being heavily considered! The map of the game has been the same size since release, and expanding it to add more biomes like tundra, steppes, or even a city would be really cool! The current map would stay the same and the hypothetical new biomes would be added to more space on the outer perimeter, so that way, the map can be bigger with more places to explore, but the old map will also be there too! There are a lot of biomes that I would like to add since there are so many birds that have those habitats.
2 Likes

Lore

  • ARTURMONS20W asked: The Penguins in the Feather Family World are the intelligent species there? (For the laboratory and all the lore related to them.)

    • The penguins in the lab speak bird language and have similar intelligence as the other birds that live in the Feather Family world. They discovered the lab abandoned by humans and refurbished it to use it to study fossils, so they are slightly more intelligent than the average bird, but they are not as smart as humans or the mythical birds. They learned about science through teaching themselves how to read books that humans wrote. There is currently no lore explanation for why the humans disappeared, but that can be up to interpretation!
  • bennyshark456 asked: Do you know about these feather family ghost hunts? What do you think of them?

    • I do know about them! I think that the ghost hunting community is very creative with the entities they come up with and backstories for them. I’ve seen some videos from some ghost hunting creators that are very impressive and well made. It’s something that I didn’t really expect from this kind of game, so it’s really cool that people have created this horror ARG niche in Feather Family. (Just remember, it’s all just for fun and creativity, and none of it is actually real.)
  • addisoncurrangrzes asked: will there be a official spreadsheet about lore? i think it could be helpful to some & because i dont really play the game often and wanna keep on track with the fossil penguin lore thing because i found it interesting

    • This is an interesting question! I do have a personal text file about the lore so I can keep track of what’s been revealed. Since the dialog and story changes often, I can definitely see how some aspects of the story can be missed. I will consider adding something maybe in-game that summarizes what has happened!
  • Indoraptor27budgie asked: I think it’s implied by the arch NPC, but have the resurrected extinct birds actually established populations? Are they kinda normalized in the bird world now?

    • Yes, according to the in-game lore for the extinct birds, several colonies of them are living in the current day. When Dr Penguin resurrects a species, he makes several of them so their descendants can maintain a stable population. They are still a bit rare though and tend to have a hard time adjusting to their new habitats in the modern era, as Dr. Penguin soon realised when the archaeopteryx was struggling.
  • brysen_15010 asked: will we get more lore expansions?

    • Yes! In addition to the new hints for the new gamepass being released in December, there will be more lore added for the upcoming 2027 Summer of Fossils next year. Something new and interesting is planned!
  • Aluskisen asked: Hi, also can the pedestal thingies in fantasy field be activated someway somehow?

    • The pedestals in Fantasy Field are just for decoration for roleplays and don’t activate. They represent the 6 elements in the game, Fire, Water, Air, Earth, Ice, and Nature, and match the color of the spires in each biome type.
  • pxandria asked: Will you eventually add more unique lore behind the sof and the mythicals/gamepasses?

    • Absolutely! In the newest update that just came out, there is some unique dialog in a certain area of the map uncovering some lore about the mythical bird that is releasing this December! Even though this new mythical bird exists in real-life folklore, it also has unique lore and unique design specific to the universe of Feather Family. Also, next year is another Summer of Fossils, so there will be some cool new lore added when the time gets closer!
  • Staria_Lynn asked: are ghosts/creepypastas real? if not then why do i hear stuff in my private server-

    • No, ghosts and creepypastas in Feather Family are not real. They are made by a community who make them up for fun and creativity, but there have not ever been any real ones. There are a lot of random background sounds in the game that are atmospheric, but are just part of the game and not caused by exploits. It is common for people to upload sound effects and play them on the VIB radio in order to scare others in the server to make them think it’s a ghost, but you can turn this off in the settings.
2 Likes

Development

  • SlitherSquawk asked: Is there a feature you wanted to add to Feather Family but had to cut because of technical limitations?

    • This is an interesting question! There have been a lot. One that immediately comes to mind is the ability to change certain sizes of the body, like milvonaja564 asked. Feather Family was developed before Roblox added skinned meshing to the engine, so all of the models in the game are separate shapes that are rigged together with motors instead of bones and a single mesh body. However, I don’t think the Roblox engine has Shape Keys enabled, which would allow developers to change the shape of a skinned mesh linearly between two shapes. This would allow models to have certain parts of their body change shape or size if they were skinned. I could also add patterns on the body that are more tailored to the shape of the bird using SurfaceAppearances with transparency. (I believe that shape keys are used in Dynamic Heads for facial emotions, but can only be used on them for some reason. It would be cool if it was more customizable for other kinds of use cases.)
  • LalacornBoo asked: Can some glitches (specifically the fun ones, an example would be the griffin waterfall glitch even though it’s already patched) stay in the game? I know you try to keep the game realistic but as long as the glitch isn’t exploiting anything i’d like to see fun glitches stay in the game

    • It’s okay to do glitches (without using exploits) if it entertains you! Normally though, I try to fix as many as I can if I know what causes it, so the roleplays can stay immersive.
  • KamoForDays asked: How do you make a bird model? Like maybe you could break down the process of making one! Thanks!

    • This is a great question! I model all of the simple shape parts and custom heads individually in a 3D modeling program called Blender. I use real-life photos as reference guides and make a unique head mesh for every bird, then I import those meshes into Roblox Studio. If a specific bird has uniquely shaped parts on them, I will create those too. Once all of the pieces are uploaded to Studio, I put them together and rig it within Studio using rigging plugins. I then animate the model in Studio and upload all of the animation assets to Roblox so they can be used in-game.
  • singoutyourheart asked: Were there any birds that you wanted to add but had to be cut for whatever reason?

    • Interesting question! While there have never been any birds that were modeled but never added, there have been a lot of times where I wanted to add a bird, but had another idea and made a different bird instead. For example, when the finch was added, originally I wanted to add the Crossbeak and the Zebra, but instead I added the Canary and the Zebra since the Canary was heavily suggested. I held onto the Crossbeak idea for a future update and then added it later! There have also been times when I wanted to add a specific bird as a skin, but realised it was actually not part of the same family as the bird I was going to add it to, so I kept it as an idea so I could release it as it’s own thing. An example of this is the Shoebill. It was originally going to be a stork skin, but after realising that it was not a stork, it was released as its own species before the actual stork came out.
  • Cosmoth4pastrey asked: hey golden, I was wondering a lot if you take inspiration from [name] (artist + paleontologist) as he is my grandad and I love his art a lot. I was also thinking of adding Indian miner birds (I think that’s what they’re called.) I see them almost everyday. ALSO I LOVE YOUR GAME SOSOSOSOSOSOSOSSOSOSOSOSOSOSOSO MUCH AND IM SO EXITED FOR THE NEW MYTHICAL TOO!

    • Thanks so much for your support! :smiley: To answer the question, I looked [name] up because I had not heard of him, and I have actually seen some of his paleo art! I have seen the art of the Dromornis. I had no idea that he made that! It’s really cool that your grandfather is a paleo artist! I look at a lot of scientifically accurate paleo art for research when I am designing the extinct birds. (The name was redacted for privacy.)
  • CormBoy2020 asked: Hi Golden! I’ve been playing this game for most of my time on roblox (from around ~2019) and it has seriously helped me through some rough times in my life. I wanted to ask a question i’ve bene wondering for a while- When do you think fether family will be full? Will that ever happen? A time where the game feels complete enough to slow work on it? Or do you think it’ll keep going for quite a long time forward? Also, would you make a new game if FF feels full, and would it be a roleplu game or something else?

    • I’m so glad Feather Family has helped you. It honestly means so much to me to hear that it brought joy or relieved stress in people’s lives. I’ve given it some thought, and since there’s so many species of birds in the world, there probably won’t be a time when Feather Family feels full and there will always be a lot of ideas for birds to add! I don’t plan on making a new game like ā€œFeather Family 2ā€, so if I have more ideas for birds or gameplay updates, it will just be added to Feather Family. Maybe sometime in the next several years I may slow down development to start working on my own personal projects outside of Roblox and maybe make something completely different!
  • samira_0906 asked: Hello GoldenAviary!! I have a question: will you ever hire some in-game moderators or QA testers?

    • For moderation, because there is a built-in custom moderation system, there is less need for a moderation team since everyone can help moderate. Currently, the only moderator is me, but if I do ever have a need for moderators in the future, I might privately hire some moderators to keep the game safe if I am no longer able to keep up. (I am also not very comfortable accepting free volunteer work or hiring people younger than 18.) For QA testing, Roblox Studio provides virtual multiplayer testing, so I am able to do most bug testing by myself before updates, but I have heard that Roblox is going to be adding a bug report ticket system to communities soon! I am planning on enabling it so anyone will be able to submit bugs easier!
  • sentry20v2t asked: could you use more reliable sources like e bird?

    • I currently base the bird fact pages on many different sources, including eBird! I also read articles from Wikipedia, All About Birds, National Audubon Society, and more, to try to get the most accurate information. If a fact is inaccurate and needs to be updated, feel free to reach out to me and let me know so I can change it!
  • IIQuixoticallyII asked: Hello! Hii! I’ve been playing since before the sparrow update (idk when that was lol) and I got such a simple question that you’ll probably skip it… Which bird is your favorite? Why is said bird your favorite? I remember in 2019 I saw you in the server list as a chicken and this question’s been on my mind since then because well… My favorite bird is the chicken!!

    • Don’t worry, I love this question! My favorite birds are also chickens because I think they are really cute and friendly. Chickens were the first birds added to the game before any other bird during development! My second favorite bird is the Emperor Penguin.
  • jaylathegameromg asked: Golden!! What was your favorite bird to design so far?

    • My favorite bird that I designed is the Cockatrice. I was very happy with how the remodel came out and it was exactly like I imagined it to look like. I took inspiration from a lot of different animals in its design. I also really enjoy designing the extinct birds. I love researching what they looked like to make them scientifically accurate, and I also like adding small artistic liberties for speculative designs!
  • Avekanaa asked: do you ever plan to use mesh to make models?

    • The game’s code was specifically written for the legacy Motor6D/seperated part rigging system, so there are no plans to start using skinned meshes since they have a different rig structure and would require weight painting which could make development a lot longer. That would be really cool though! I always thought what a roleplay game could be like with really detailed and high quality skinned mesh models.
  • animalbj asked: How do you determine when a bird/model needs a refresh? (I would really like to see a refresh of the hornbills…)

    • Usually if a bird has an outdated version of a body part that is being updated on newer birds like the sphere eyes or wings that don’t fold, they will be updated to the current standards of the models. The last few birds that needed partial remodels of their eyes and wings were completed back in Summer of Fossils 2025. Currently there are no more birds that have remodels planned, but if there are birds that have inaccurate designs or just look off and can be better, they can be remodeled! The hornbills are quite old models, so I could take a look at them again!
  • OskarBobby6 asked: How do you feel about the game and your developments on it?

    • I never imagined in my life that the game would come this far. It turned out a lot better than I ever envisioned it to be. At the beginning, I was only going to work on it for a few months as a fun project and wasn’t planning on making anything past the first 8 or so standard birds, but I started developing a passion for game development and 3D modeling, and it became the game that it is now! I always like to go back on old models and old features in the game and improve on them as I get better at 3D modeling and programming. I’m really excited to keep working on it and make it even better since there is a lot of room for improvement on the models, animations, and overall game design.
  • FanofFeatherFamily asked: Thoughts on fan content?

    • (I only chose one of your questions for this QnA, but please feel free to ask me the rest of them and I’ll give you my answers!) I absolutely love all of the fan content I’ve seen. A lot of people have sent me their fanart on my email and a lot of people are EXTREMELY skilled at drawing, storytelling, making videos, etc. I actually look up Feather Family content on Youtube quite a lot, and my favorite are the animation memes! I love that people have made their own stories with their own original characters in Feather Family and make music videos about them. I also saw some really awesome creepypasta videos with really cool monster designs. There’s also an awesome dedicated fan group that make videos on the updates when they come out. I really love listening to their opinions and feedback because it helps me see how the updates are received. I often make changes based on the feedback I see in those videos!
  • lamaboy2011223 asked: Will you ever hire more developers or make a dev team for Feather family

    • Feather Family is a solo personal project for me, so I do not plan on hiring any other developers or commissioners.
  • Flippity411 asked: hey feather family i like your game but why is the owl update in October??

    • Normally, around September I am busy with real-life stuff outside of Roblox, so sometimes I take a short vacation from development during this time. The owl update will be a regular-sized update with nothing particularly big, but I took the extra time to fix a lot of long-standing bugs I’ve been meaning to get to.
  • twn449 asked: what was the original inspiration for the game?

    • Back in 2016-2017 before Feather Family was made, I played a game called Dragons Life by Shyfoox a lot with my friend. I really loved being able to color my dragon like my OCs and fly around, and it was a huge inspiration for Feather Family! I really wanted to make a roleplay game similar to that game but with birds.
  • Korbua_19 asked: how much time do you spend on making a model?

    • Most models take about 2 weeks to make from designing the head and other unique pieces in Blender, to fully rigged and animated. Game passes and some legendary birds, like the skeleton and robot, take a lot longer since they are completely designed in Blender with unique meshes, and have a lot more moving parts. Those ones take about 2-4 months to make from start to finish while also working on other game updates at the same time.
  • BirdClubExplored asked: Does patcha still help contribute from time to time?

    • Patcha105 composed the 2 versions of the intro song in 2018 and 2019, and drew some thumbnail icons in 2020, but they have not contributed to any development since then.
  • DinoDax2013new asked: Random Question: what is your favorite movie?

    • (Even though this doesn’t have to do with the game, I’d like to answer this!) My favorite movie is Happy Feet, and it heavily influenced my love for birds when I was younger. I’ve probably seen it 30 times and can say every line in the movie. In a way, it might have indirectly inspired Feather Family!
8 Likes