I support this idea because it would be a big improvement for game customization, and gameplay.
Seeing as how Roblox implemented custom color fade option for trails and beam objects via color sequencing, Roblox should also consider letting users use color fading within Lighting for sky customization, and ambient customization. Lighting is a very important aspect in gameplay, and implementing color sequences for the Sky would empower the developing community.
This feature would greatly benefit developers and many others. I hope it will be possible to implement this. The future is bright