Hi, I am currently working on a Florida based game. And I have created this area in about 6 hours of work. Can I get any feedback and how to optimize the game? As I know this much vegetation will drop performance massively for lower-end devices. 1 issue with reducing my vegetation is that Florida where I am looking at for my references has A LOT of vegetation.
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Why not try to use LoD (Level of detail)??, to reduce quality from far away
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Hi, thanks for the help on performance, iv never used LOD, ill look into it I appreciate it.
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