Alt0red
(Alt0red)
August 3, 2020, 11:03am
#1
I still need to get it textured but I seem to get better after every creation.
2,308 poly count (EDIT: 2,224 polys)
There are a few details and parts I still need to add but some recommendations would be awesome!
To Do:
Trigger
Grip Guard
Site
Shells (for rigging)
Texturing
3 Likes
It looks great! Better than anything I’ve made. I don’t have much feedback, but great work!
2 Likes
Alt0red
(Alt0red)
August 3, 2020, 11:34am
#3
Thanks a lot, I’ll keep at it. Maybe post an update tomorrow once I get a bit more time in blender.
2 Likes
XxMr_AltxX
(XxMr_AltxX)
August 3, 2020, 11:58am
#4
For the texture maybe make some of the paint faded. What a well-designed shotgun!
2 Likes
Alt0red
(Alt0red)
August 3, 2020, 5:04pm
#5
That’s a really good Idea thank you!
I was going to super impose the texture from an image of a real shot gun and edit in substance painter but because of you, I might spend a little extra time adding a little wear and tear to make it look awesome!
Alt0red
(Alt0red)
August 5, 2020, 11:30am
#6
Just Finished texturing. Just need to bake the texture rig and import to Studio!
1 Like
Awesome job! I love the details in it, what are you going to use it for?
1 Like
Alt0red
(Alt0red)
August 6, 2020, 6:55am
#10
Thanks! There’s a small bake issue that needs to be fixed, might go in and edit it manually.
1 Like
Alt0red
(Alt0red)
August 6, 2020, 6:57am
#11
SkylineHyper:
Wonderful Shotgun Sir
Thanks a ton! @SkylineHyper
Its for a game I’m currently working on, its a bit ambitious but def gonna power through it and hope people enjoy it once it’s done. @stickymirro511
2 Likes