So I really want to climb Everest (It’s my dream lol), and I thought of an idea I want to remake a game like @0x_7777 " Mount Everest Climbing Roleplay " I want to make a game like this with an FPV (First Person View) and a whole storyline, kind of like the book Peak! There will be problems that come along in the story that you will have to solve along the way! Maybe VR support too!
Good idea or bad idea?
How much would you play this game?
Not at all
The short version is that I want to make a game in a first-person view (maybe VR support) and simulate the whole “Everest experience”.
It would mean a lot if you would leave a reply for what you chose and why?
The game sound’s too much like this game (which I know you mentioned as an inspiration), but the game idea you proposed doesn’t really sound too different from the existing Everest games. I don’t see a reason to play it over the existing ones TBH. You need to find a way to make it unique.
Yes, It’s similar to the concept, but I’m going for a First-Person game like Everest-VR, I want to simulate the parts the other games don’t have
I would also like to show the walk up to Base Camp and the climb up to ABC I don’t want people to immediately start at Camp 1, that’s boring! I want people to feel the whole experience I want trekking to be a part of the game. Most games don’t have the Everest Hotel I want this game to have the real deal full experience!
This game could be considered “Educational” technically, because most people don’t know about the “Everest Hotel” and How far the walk is up to Base camp, (I would occasionally put GUI’s to tell a fact about the place you are on the mountain right now)
Firstly, I think it’s really cool that your goal is to climb Everest! Secondly, I think an educational story-based problem-solving Everest game would be awesome! I would give you a word of caution though, that it may not preform well with Roblox’s audience.
Going off of Ashley’s last point - even if your game does well, story games often do not perform well for the sake of replayability and revenue. I have experienced this firsthand as well as Telltale Games is a pretty good case of it too. You should keep this in mind and find ways to plan for it.