I have only done 1 other render, so I was hoping to get some tips. I made it in blender. I typically practice GUIs (which on a scale of 1 to 10 of goodness, I’m a 7).
(Note: I have no idea why paint .net made it non-transparent. Just trust me, it normally is transparent)
This looks pretty cool! Makes me think of a signature roblox character in a totally different way! The proportions are off, but it’s in a way that works so well.
If I could suggest anything, I would say to give angle and separation from the pants to the shoes.
And since your signature is on the shoes, I think it’d take it a step up to curve the text with the form of your render.
That is one cool render! It blends well together and you did pretty good with the Rthro for a second render! Only thing I would suggest is playing around with lighting so it adds more flavor I guess. Nice work though!
My feedback regarding your render comes along with some tips, from what I can see it looks great! But it could be improved in many ways.
I’d maybe fix some of the clipping in the model and maybe introduce some custom materials incase you’re planning to introduce lighting as it gives it more of a unique style compared to the others on the platform.
Nice render! I think the lighting could be improved, this might just be me but it looks quite plain and could look better. Try out a HDRI for lighting if you haven’t already, and combine it with other lights so you can get some nice lighting effects like rim lighting that can add realism.