Feedback Needed For My Delivery Game!

Hey everyone!

About two weeks ago, I started working on a game called Delivery Rush, and what began as a fun side project quickly became something I’m really passionate about. I just released a new update, and I’d love to get your feedback on it—what you like, what could be better, and any ideas you think would take the game to the next level.

:video_game: Play the game here: Delivery Rush (Beta) v0.2.1
:memo: Check out the latest update log: v0.2.1 Update Log


I’m currently planning to add:

  • :scroll: Quests (e.g., deliver X type of packages)
  • :wrapped_gift: Daily Rewards
  • :ticket: Battle Pass-style system
  • :construction_worker_man: Offline Workers (that keep delivering while you’re away)
  • :coin: Coin Currency to purchase and upgrade your workers

If you have suggestions, features you’d love to see, or any constructive criticism, please share it! I’m open to all feedback, and if you give a good reason why something is important, I’ll absolutely consider adding it. Recently I have found a bug where the player starts with 60 speed let me know if that happens for you because I have not been able to recreate it on studio.

Thanks for playing and supporting the game!

— Asher

1 Like

Here is my final review:

What you’ve done good:

  • It’s an okay concept for a simulator style game and especially if your younger or new to Roblox Studio

What you should improve:

  • Improve the art style. For this, I would suggest maybe a whole map revamp using probably low poly (maybe even stylised) for this game and make the enviroment actually feel immersive as if it could be real in a cool dream is the best way to describe it as that is what keeps players connected to your game.
  • Improve player guides. When I first got into the game, it was a little difficult having no knowledge or understanding of the game and this is the make or break for games including good ones. You could either just guide new players or constently guide a player and given the type of game I’d say to constently guide a player
  • Improve the UI, It defo seems like a programmer art style which is good for demo’s but not good for a live game. Give the UI some character, look at how simulator games have done it and maybe you can use a plugin to help if needed. Personally, I use AutoScale-Lite and uiDesign-Lite
  • Add challenges that the player could face when trying to complete the delivery. Sometimes it works well for simulator’s where as other times it doesn’t but it’s worth trying
  • Give the player more of a reason to keep playing. Pets, tags, boosts. Anything that someone will want just because it either looks cool or just makes them better will help the game
  • Game icon and thumbnails might need improvements. It’s something if you can keep players in your game but it means nothing if you can’t get your players in the game and these are what a player first looks at to decide if they should or should not play so perfecting it is essential.

Final Thoughts:
If you are a young developer or new to Roblox Studio, I get it, you are trying your best and you’ve came up with a good starter idea that you can keep going further on and especially in developing your skills and I can see that you main strength and likeness is programming. If this is about skills development then you’re on track.

If this is about making a game that people will like and play, you really need to focus more on visuals. Focus on art and models style, what can be explored?, how do I showcase where key gameplay features are?, ext. It’s a decent idea, it just seems like you’re running solo and don’t have the other skills.

1 Like

Thank you so much for the detailed feedback. Yes I am a young developer, and yes I’m working solo. I will take what you said and get to work. I have tried using auto scale lit but I just don’t get why it is still not scaling correct, so I have been working on that. I am also trying to build a new map but it is very time consuming for me so I always just push it aside :disappointed_face:. I started this game as just practice for my skills but then I started to like making it so I decided why not make it something real. I value your feedback and I can tell you put effort into the feedback you gave me and did not just put together a two sentence summary that does not help at all. Thank you so much. Have a great day!

-Asher

1 Like