Hey everyone! I started this project called Delivery Rush, and I was wondering if anyone can give me feedback on the game! Any ideas, bugs, or fixes will be greatly appreciated!
Delivery Rush [Beta] V0.2.4 - Roblox
Thank you!
-Asher
Hey everyone! I started this project called Delivery Rush, and I was wondering if anyone can give me feedback on the game! Any ideas, bugs, or fixes will be greatly appreciated!
Delivery Rush [Beta] V0.2.4 - Roblox
Thank you!
-Asher
heyo! Just wondering, didnt you have another post with the same thing? What happened to that?
Also, cash per delivery is broken, mine is stuck at 1 while I gained $55 for 2 deliveries which should be like $27-28 per delivery, not $1.
Played for a few minutes just so I can get an idea of the game and honestly the game doesn’t have a lot to it.
A game that I had played a little while ago that I had enjoyed is this game here. It’s basically amazon but roblox.
[
UPD] amazing
- Roblox
My opinions on your game..
UI was bland. Not a lot going on the interactions between the User and the Interface was poor. When I click on the shop or go back to the post office I want some type of interactivity over instant.
You don’t want a super long animation between the first click to the final result but some type of animation even if its just the UI swooping in from one part of the screen to the final destination makes a killer of a difference (pun intended)
While delivering all these packages I was earning a lot of badges because I was delivering the different types of packages but that’s not exactly the problem. The issue I the player could have is I have no idea how much this package is going to earn me much less how rare it is. Until I sell the box the package its just a different name with a fancy skin delivering to a new house.
Perhaps introducing an Package Index similar to how games do it with Pets or different items. Have all the packages in the list but blacked out and when you unlock that package or discover it per se you learn how much it earns you and how rare that package is.
And I’m not sure what it is but something within the game is eating at my FPS. I wouldn’t say I have the beefest PC but a RTX 3070 paired with a i7-9700K I can typically get 144 easily on any Roblox game I play but yet in this game with such a simple map and from the front-end perspective not a lot of content I averaged a measly 40-45 FPS. I’d recommend looking into that.
Yeah, as @ZNoob_x said, you shouldnt repost topics. Instead, just make a post on your old topic sayibg “feedback on update” or smth and it will bump your post so more ppl see it.
Anyways, i like the addition of the post office, but it still feels very generic. Its just a white building, no indication what it is, and you go in and grab packages from the back of the office. I think you should try to polish some of the building first and foremost, as well as adding effects to make the game more interesting as well as satisfying. If you want to make a good game it has to have MORE than other similar games, so “Delivery Rush” SOUNDS fun, but when you enter the game there really isnt much rushing to do. I would suggest adding quests, a timer for a certain amount of deliveries to be completed (the faster and more delivered packages, the more cash), and adding varieties of houses.
Also, i rlly like what @wallofgarlic said and u should definitely consider their ideas ![]()
Goodluck with the game going forward and work on polishing it and adding effects to make the game more fun and satisfying
Yes I started working on an index and yeah my Ui is not good and I’m trying to get better. Thank you for these ideas, and I will look into that fps because for me I get around 70 fps.
I will look into that thank you!
Thank you! I will just start bumping my topics, I’m sorry I did not really know about that!
OHHHHHH WAIT! I think you mean the cash per delivery level is 1 which should give you $10 per basic package and the other packages give you multipliers.
The text gets cut off to the point where I assume anyone looking at it would think it reads “cash per delivery” as the “level” part is completely cut off. You should probably make that more clear as I was really confused