Feedback on 3D UI animation

I have made this little animation whenever you open a gui. Originally I thought putting a surface gui on the model inside the viewport frame would do the job however it turns out you cannot use surface gui’s in viewport frame objects so I resorted to making it look like it was opening by making an image label visible as soon as the open animation finished. I don’t think it looks that smooth and satisfying as I originally thought it would but feedback is appreciated on how I can improve it!

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You can probably resize the ScreenGUI to be the same size as the Viewport frame book.

I have tried that obviously but the different screen sizes affect the size of the viewport and image label differently which is odd and I can’t do much about it

I’m really not familiar with UI but could you maybe have invisible UI boxes in the viewport that would register the clicks that happen over your 3d model?

Thats exactly what I did except there’s a fake image label version of the viewportFrame object

looks pretty cool! while you’re opening up the menu though, the border control book should flap around a little bit. maybe start open and you can see the pages as it closes promptly as the animation finishes

Yeah Im aware as I said

I now replaced it with a simple tween to the screen animation.

Apologies. I didn’t look too closely at the rest of the comments!

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