Feedback on a creepy simulator

I made a simulator, but I wanted to incorporate a back-story and such. Feel free to critique the game. This game was made over the course of 4 days and will be frequently updated. Here is the game, its called “Critter Simulator” (more critters coming soon!)

NOTICE: Please read the game description before playing.

https://www.roblox.com/games/6949654617/Critter-Simulator-DEMO

Any change ideas will be taken into account. Tell your friends about the game if you liked it!

It’s a cool concept. One thing that I found incredibly annoying is that you didn’t unbind the R to reset key while someone was talking, so when I was chatting in game I kept getting reset.

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hmm. that seems rather strange :thinking:

To fix the issue @uhley360 described, make sure you are using the second parameter of the InputBegan event (gameProcessed) to detect if the key is being used to chat.

Link to InputBegan: gameProcessed

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So if the inputProcessed parameter is false, they are chatting?

I would actually recommend using ContextActionService for input instead so you don’t have to worry about typing altogether. Roblox explains in their API reference pretty well why ContextActionService is better for input than UserInputService, and you can read it here.

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Thanks, your post helped me to solve that issue! :slight_smile:

Yeah I keep forgetting that UserInputService has basically no use now. I’ve been using it for so many months. Really gotta switch soon.

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