Hey terrain artists, builders and modelers!
I’ve created a quick prototype to achieve a realistic scenery in ROBLOX Studio. Of course on the pictures provided above it’s not completely finish, as it’s just a test to see what I can do when I go for realism. I used PBR material to do the flooring, though I had to copy and paste parts of 15x15 in width and length around 30-40 times to get a long road to maintain the detail, but if there’s a way to maintain the detail without having to increase the part count and decrease performance, please tell me!
I’m looking for feedback on pretty much anything from terrain to lighting. I’ll be creating more foliage like bushes, flowers etc.
Note: I added a foil part on-top of the flooring to give it more of a slate-like look, but if there’s any other effective method let me know as well!