Feedback on builds

Hello, I have been working on a map for my game. There is a mini scale map, and a full scale warehouse. I also have a few questions

Here are some pictures of the map












Inside of the warehouse




Also, in my map, I have 20,000 trees.

I have a 3060, and I stutter loading. Any ideas for fixes? Without the trees it looks really bare, and I dont have any other Ideas.

4 Likes

Lower your graphics quality in studio settings, otherwise it’s cool

1 Like

this is good! Are you planning to turn this into a roleplay game? I love roleplayinh with my friends and this looks nice

Thank you! My game is a logistics simulator

These builds look great! Good job on them! How long did it take to make all of this? I rate it 10/10!

Ive been working on this game for about 2 months, and building was probably 30% of it

I have no idea how to stop the lag. I mean you could lower your graphics quailty or add a hide stuff far away from you script. But anyways, really good job!

Turn on streamingEnabled and adjust distance, also turn off collisions on anything that doesnt require it.

If it stutters on every load there might be alot of stuff unanchored that you didn’t realise which could cause fps drops briefly, other than than you could lower the amount of spotlights or sub them out for pointlights/surfacelights while using pointlights to light up massive areas.

Your trees if imported from blender/the toolbox could have really bad collisionfidelity so be sure to set them to Box/Hull depending on how accurate you want hitboxes to be.

I really like the builds though, good job! making this map in under 2 months is very impressive