Feedback on cool lobby music

So im currently making a fighting styled game. And i need some music for the lobby so players doesnt get bored out while waiting for their turn.

So i made this test track in fl a while back ago. And i would like to have some feedback on it :smiley:

(Also please note. Im a beginner at making music. So its not going to be something super advanced Xd)

Rhythms needs to be hit and not avoided. I can already hear how asynchronous all instruments were. The idea is to listen to one track at a time and then pair them together with another. If everything is set, then you’ll have to listen to all of them at once to ensure that nothing goes unheard. :slight_smile:

Listen to this part and try to catch the “pulses” in the track.

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